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<EDIT>
Saw dev response in another post....quoted below....
I think I found the source of the issue:
With the latest update I switched from Reflecting to directly setting the workPriorities.
It looks like there is something in Fluffy's WorkTabs that doesn't work when I directly set the workPriorities.
-> Now I'll catch this error and only give out a WARNING once.
-> This is not a bugfix, but a bug-suppression as I can't do anything about WorkTabs.
-> Problematic is: Pawn_WorkSettings.SetPriority