Garry's Mod

Garry's Mod

[DEPRECATED] R-Base
how can i make collision bounds no longer have influence on nextbot navigation?
how can i make collision bounds no longer have influence on nextbot navigation?
< >
Viser 1-10 af 10 kommentarer
roachisserie chicken  [udvikler] 16. mar. 2017 kl. 12:42 
self:SetSolidMask()
Mutant Enderman 16. mar. 2017 kl. 13:29 
In sv_nextbot.lua file?
Sidst redigeret af Mutant Enderman; 16. mar. 2017 kl. 13:29
roachisserie chicken  [udvikler] 16. mar. 2017 kl. 13:53 
No, in the nextbot you don't want to have collisions have influence on.
Mutant Enderman 16. mar. 2017 kl. 13:58 
What file does have self:SetSolidMask?
roachisserie chicken  [udvikler] 16. mar. 2017 kl. 14:04 
You need to call it in the CustomInit function.
https://wiki.garrysmod.com/page/NextBot/SetSolidMask
Sidst redigeret af roachisserie chicken; 16. mar. 2017 kl. 14:06
Mutant Enderman 18. mar. 2017 kl. 5:57 
But where can i find self:SetSolidMask?
roachisserie chicken  [udvikler] 18. mar. 2017 kl. 6:13 
In base_nextbot I believe. It doesn't affect the bot's navigation, just changes its collision.
Mutant Enderman 18. mar. 2017 kl. 10:48 
There's No self:SetSolidMask in sv_nextbot.lua. i tried to find it. bet there's no self:SetSolidMask.
Mutant Enderman 21. maj 2017 kl. 4:19 
I found self:SetSolidMask in R-Base - Easy-to-use & Efficient Nextbot Base. I did it but it creats errors and Nextbots are no longer moving. How can i do that to nextbots from Every Addon?
Sidst redigeret af Mutant Enderman; 21. maj 2017 kl. 4:41
roachisserie chicken  [udvikler] 21. maj 2017 kl. 6:36 
You can't do it to nextbots from every addon, and SetSolidMask is a server function only.
< >
Viser 1-10 af 10 kommentarer
Per side: 1530 50