ARK: Survival Evolved

ARK: Survival Evolved

Skies of Nazca
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TheAlchemist  [pengembang] 27 Des 2016 @ 9:14pm
SKIES OF NAZCA BUGS
Bugs go here, post as such for fastest results
- PC SPECS
- TYPE OF BUG
- How many times you can repro
- Coordinates (if possible)
- Screenshot (if possible)

I try to fix most issues within a drop or two.
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dinovart 27 Des 2016 @ 9:53pm 
Intel i5, gt 440 2 Gb (it runs even vermintide on lowest - magic?), 16Gb RAM. Misisng water shader/texture, persist water splash effects and sounds. Always reproducing. http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=827910325
TheAlchemist  [pengembang] 28 Des 2016 @ 8:11am 
oh so you don't see it at all..ok I fix hopefully today.
dinovart 2 Jan 2017 @ 3:35am 
I,m very appresiated of such quick updates, but Thives Island map needs a small fix. At least 2 people, including me, founded a bug - dissapearing dinos/player near one of floating islands (the biggest one with ruins).
TheAlchemist  [pengembang] 2 Jan 2017 @ 9:38am 
Im working on that fix will be posted shortly
dinovart 3 Jan 2017 @ 9:49am 
Thank you for response. Surpisingly, but water still invisible for me on that floating island (snowy island for now).
TheAlchemist  [pengembang] 3 Jan 2017 @ 9:50am 
hmmm I see it on my map when I play it on steam, I need to research this more
TheAlchemist  [pengembang] 3 Jan 2017 @ 10:55am 
ok I see the issue with the water. I think I can fix this tonight for sure.

dinovart 4 Jan 2017 @ 8:10am 
Minor bug-missing textures on 2 flying rocks.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=834446184
Maybe invisible water is issue on my end? Anyway, draw distance isn`t a reason. I suggest that misisng underwater effect can cause this (water is absolutely transparent, but light sources except night vision googles can`t make visible bottom of ocean at small circle near that source).
Terakhir diedit oleh dinovart; 4 Jan 2017 @ 8:13am
TheAlchemist  [pengembang] 4 Jan 2017 @ 8:12am 
thank you DInovart. I'll get that tonight
dinovart 4 Jan 2017 @ 8:18am 
I can confirm, that spawn at least partially fixed. No more 50+ fighting creatures in small redwood area or 60+ herbs vs 20+ titanoboa.
TheAlchemist  [pengembang] 4 Jan 2017 @ 8:25am 
Doing another update in 20 min...it should nail the rest of the issues with spawns. I tested it for 4 hours last night...looks good.
TheAlchemist  [pengembang] 4 Jan 2017 @ 10:28am 
WOOOO HOOOOO
dinovart 4 Jan 2017 @ 10:40am 
Moreover, I found a cave at these coords (-298798 65999 35270) , it huge enough for entire dragon boss pack, and dragon firebreath is working there. It`s a bit offtopic, but please, let this cave to be as big, flat and lacked of huge stones, as now, because there are no caves on any other ARK map which can be a home for almost kaiju-sized dragons.
TheAlchemist  [pengembang] 4 Jan 2017 @ 10:41am 
cave? have a screenshot?
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