安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Zombie density is a Zone stat that dictates how densely populated the current zone can be.
Chunk is part of a Cell, the entire PZ world is made up of cells and cells are divided into chunks.
The map is also saved Chunk by Chunk so the number you see there can be used to identify in which save file that area is in.
Current Zone just tells you if the part of the map you're in has a defined zone property. For example, if you're in a zone called forest or deepforest (deepwoods? Can't remember) then you know you can Forage.
There are two types of zombies in PZ. Real Zombies and Meta Zombies.
Real Zombies are the ones you see, can attack and try to avoid.
Meta Zombies exist in unloaded parts of the map in some basic state that doesn't take up much memory or processing, they can be attracted into the area you're in by some events (Like sound) becoming real and interactible.
I wish I remembered which ancient mondoid had this described way better than I could.
If you do find more, feel free to ask.
is there a way to have corpse removal and blood removal brush on at the same time? it'd save having to go back and forth
I could either merge them or have "R" key execute both when one is enabled. Personally prefer the second solution what do you think?
if i use the Survivors mod brush, can they be spawned as friendly AND already joining me? or must ask them first? i commented about the Epic Battle mod in the mod support request thread too
You'd need to ask, I can look into spawning allies. I haven't played with that mod much so Idk much about it.