Counter-Strike 2

Counter-Strike 2

AK-47 | Microtech
EPSILON 2016 年 7 月 4 日 下午 8:59
Specular and normal map
Plz dude, tell me, how did you add specular and normal map? i can't found anywhere how to do it, or is just a render pass texture? cause i was thinking, AK 47 Cartel has normal map in the bump shader, so how can i add those?

ooohh looks sick!!! great job
最后由 EPSILON 编辑于; 2016 年 7 月 4 日 下午 9:00
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Kingslain  [开发者] 2016 年 7 月 5 日 上午 1:26 
I didn't apply NM. I was working on the UV directly in PS. I would recommend you to ask Millenia, he is working with Normal Maps in his works, but Workbench doesn't support them, so I don't know how to apply them, sorry.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=716958628
EPSILON 2016 年 7 月 5 日 上午 11:03 
thank you
Cristal Maiden ™ 2016 年 9 月 11 日 下午 2:56 
looks much better than my ak47 Redline :104::neoncubeturret:
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