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Rapporter et oversættelsesproblem








LowLevelFatalError [File:G:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp] [Line: 98]
Renaming an object (TekLightEmitter_C /Game/Mods/715028562/TheVolcano.TheVolcano:PersistentLevel.TekLightEmitter_C_0) on top of an existing object (TekLightEmitter_C /Game/Mods/715028562/TheVolcano.TheVolcano:PersistentLevel.DESTROYED_TekLightEmitter_C_CHILDACTOR_1) is not allowed
VERSION: 272.32
KERNELBASE.dll!UnknownFunction (0x00007ffc909c9e08) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x00007ff71f6da1b6) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!UObject::Rename() (0x00007ff71f78864e) + 85 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\obj.cpp:98]
ShooterGame.exe!AActor::Rename() (0x00007ff71fdd6c51) + 17 bytes [g:\svn_ark\engine\source\runtime\engine\private\actor.cpp:695]
ShooterGame.exe!UChildActorComponent::DestroyChildActor() (0x00007ff71fe63897) + 232 bytes [g:\svn_ark\engine\source\runtime\engine\private\childactorcomponent.cpp:215]
ShooterGame.exe!UActorComponent::DestroyComponent() (0x00007ff71fde7f21) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\actorcomponent.cpp:768]
ShooterGame.exe!UActorComponent::execK2_DestroyComponent() (0x00007ff7208b3686) + 134 bytes [g:\svn_ark\engine\source\runtime\engine\classes\components\actorcomponent.h:19]
ShooterGame.exe!UFunction::Invoke() (0x00007ff71f7606cf) + 6 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
ShooterGame.exe!UObject::CallFunction() (0x00007ff71f7ab422) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
ShooterGame.exe!UObject::ProcessContextOpcode() (0x00007ff71f7ae72c) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff71f7aba4f) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff71f7ab822) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff71f7aba4f) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UFunction::Invoke() (0x00007ff71f7606cf) + 6 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff71f7acbb8) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!AActor::ProcessEvent() (0x00007ff71fdd6892) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\actor.cpp:599]
ShooterGame.exe!FLatentActionManager::TickLatentActionForObject() (0x00007ff71ff8e732) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\latentactionmanager.cpp:130]
ShooterGame.exe!FLatentActionManager::ProcessLatentActions() (0x00007ff71ff8e07b) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\latentactionmanager.cpp:74]
ShooterGame.exe!UWorld::Tick() (0x00007ff71ff9f63d) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1279]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff71fecad45) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1159]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff71ea211f4) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418]
ShooterGame.exe!GuardedMain() (0x00007ff71ea1b48c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff71ea2262a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff71ea22758) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff721118b31) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffc915d2774) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc937b0d51) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc937b0d51) + 0 bytes [UnknownFile:0]
First go into the games files, and type in Teklight there should be several duplicate files there, Delete any of the duplicated files and then go and check file integrity, this should fix the problem!
:D