ARK: Survival Evolved

ARK: Survival Evolved

The Volcano (Discontinued)
Darkblood (18BR) 2017 年 9 月 10 日 上午 7:34
Single Player Unplayable after last patch
The map was running fine until last patch, tried to launch it today and I keep getting te fatal error below.

Any ideas on how I can recover from this? I really don't want to lose my savegame...


-----------------------------------------------------------------------------

Fatal error!



VERSION: 268.259
ShooterGame.exe!UPrimalInventoryComponent::InitDefaultInventory() (0x000000013f3632c9) + 21 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:1299]
ShooterGame.exe!UPrimalInventoryComponent::CheckRefreshDefaultInventoryItems() (0x000000013f364a1b) + 0 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primalinventorycomponent.cpp:1490]
ShooterGame.exe!UWorld::LoadFromFile() (0x00000001408fd5a8) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\world.cpp:6372]
ShooterGame.exe!AShooterGameMode::LoadWorld() (0x000000013f560a5b) + 722 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1487]
ShooterGame.exe!AShooterGameMode::InitGame() (0x000000013f5554ed) + 0 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:893]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00000001408f203a) + 43 bytes [g:\svn_ark\engine\source\runtime\engine\private\world.cpp:3137]
ShooterGame.exe!UEngine::LoadMap() (0x00000001408c9662) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9897]
ShooterGame.exe!UEngine::Browse() (0x00000001408c4392) + 38 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8606]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00000001408c5070) + 68 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8778]
ShooterGame.exe!UGameEngine::Tick() (0x0000000140613d0f) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1129]
ShooterGame.exe!FEngineLoop::Tick() (0x000000013f181174) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418]
ShooterGame.exe!GuardedMain() (0x000000013f17b40c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x000000013f1825aa) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x000000013f1826d8) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x0000000141862091) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x00000000770a652d) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00000000771dc521) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00000000771dc521) + 0 bytes [UnknownFile:0]
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Sicco0803  [开发者] 2017 年 9 月 21 日 上午 1:37 
I always test updates in single player and didn't get the error at all. Are you using any mods? What were you doing when the game crashed?
Darkblood (18BR) 2017 年 9 月 29 日 下午 2:29 
Hey! It turned out not to be your map causing the crash, but the Bush People Mod. I was led to the mistake by the coincidence of the crash with your update (there were no updates to the Bush People at that time, but "little bushies" were slowly acumulating and eventually corrupted my save file).

Sorry for taking your time and thanks for the answer.
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