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报告翻译问题








KF2 uses mutiple models for characters which include swabable body parts and accessories.
Having something like hats being cliet-side isnt really duable unless its actually part of the character model.
And there was no actual clientside weapon mods in KF1, but at lease TW has allowed that in KF2.
Still games like Skyrim and Minecraft have better modding support this is like modding for the greedy
I shall stay quiet.