Hearts of Iron IV

Hearts of Iron IV

Hearts of Iron IV: The Great War
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Wolferos  [开发者] 2021 年 3 月 2 日 上午 4:14
Bugs Reports 0.13 ~ 0.14 ~ 0.15 ~ 0.15.x
Hello Guys!

A quick reminder regarding crashes and people playing in Ironman. We've modified way too many files for this Mod to ever be Ironman Friendly.

Before reporting a bug, make sure that you are not playing Hearts of Iron IV: The Great War with additional Mods that could cause problems.

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>>> FIX THE LAUNCHER {TUTORIAL} <<<

If the Great War Mod is falsely indicated as compatible with 1.8 and not new version of the game in the Launcher or if you have any other problems, follow these steps:
  • Close the HOI IV Launcher
  • Unsubscribe the Mod
  • Go to "\steamapps\workshop\content\394360" and delete the folder "699709023"
  • Go to "\Documents\Paradox Interactive\Hearts of Iron IV\mod" and delete "ugc_699709023.mod"
  • In Steam Settings, go to "Downloads" and select "CLEAR DOWNLOAD CACHE"
  • Subscribe again to the Mod, ENJOY!!! :guardian:

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You can have a look at the Changelog in the Change Notes.

Also, before making any Suggestion, please visit first our GitHub Repository[github.com] to check if your suggestion isn't already listed.

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Remark: With or without Paid DLC your gaming experience on The Great War will be very similar.

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⚠ Rudeness and belittling language are not welcome.

Description:
Describe the issue that is occurring

Reproduce the bug:
If you can, explain how to reproduce the bug or how was he triggered.
最后由 Wolferos 编辑于; 2021 年 8 月 7 日 上午 2:17
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Lord Eddard Stark 2021 年 3 月 25 日 上午 10:50 
I have somethings for Italy:

In 1914 the naval focus "Dreadnought Effort" should be already completed or bypass-able because of what it offers. It gives a 1x 15% bonus to research the Duilio Class and Regina Margherita Class pre-dreadnoughts, and the "Dreadnought I" hull. The issue is that these are already researched and in service in 1914! So you need to waste 70 days of your focus tree doing this to get to Naval Gun Effort II. In summary, 1914 Italy should have the Naval Gun Effort I and Dreadnought Effort already completed, or else change what the Dreadnought effort does. It's current bonus makes no sense and is a deadspot in the tree at that start date.

Secondly, my first two research selections in artillery displayed a visual 15% bonus from "Infantry Weapons." I don't know if this is a UI issue, or actually coded. Artillery shouldn't get a research bonus from infantry equipment, unless this is some kind of compensatory mechanism the mod uses for balance.

Thirdly, the "Italian Claims" focus option is mostly superfluous. It gives claims on South Tyrol, Istria, Zara, and Dalmatia, but you already have the first three according to the game UI when you mouse over those provinces (1914 start). The only one you don't have is Dalmatia, so it only gives you one overall instead of four.

Also, other things that aren't "bugs" per say but moreso design issues are:

- That the Dreadnought I and Dante Alighieri (Dr II) have different icons in the Research menu from the Pre-Dreadnoughts, and yet in the actual ship designer where you can assign icons, only the Pre-Dreadnought is available as an option. This is annoying when actually using ships as they all look like the Pre-Dreadnoughts.

- The 1910 Italian small arm is a French Berthier Modele 1907. Italy never fielded this rifle. As far as I know, they just continually iterated on the Carcano 1891 right into WWII. An interesting thing here is that the research "effect" for the Berthier is that it 'Enables [the] Carcano M38." This doesn't make any sense since that rifle was released years late as a variant of the M91, and also because the stockpile lists them as Berthiers anyway, so it enables Berthiers obviously. Also the basegame 1936 research option for the "Carcano M1938" still exists with an effect which "Enables [the] Carcano Modello 1938." Both cannot be true.

- The 1921 weapon is just a 'Weapons IV" placeholder with a Thompson SMG. At least add some text to this since it's the only unlabled weapon in the sequence.
最后由 Lord Eddard Stark 编辑于; 2021 年 3 月 25 日 下午 4:40
Evosictures23 2021 年 4 月 5 日 上午 4:56 
in the focus of neutrality focus of spain ( i only reported this error whit spain but it could be for every minor), everytime the focus is ended the game crasesh. It is something irritaiting because the neutral path of spain gives you the oportunity of a alliance whit portugakl and recreate the spanish empire.

fix it please
Mauricio2427 2021 年 4 月 14 日 上午 10:52 
I've noticed that Leningrad and Stalingrad are not named the way they should (St. Petersburg and Tsaritsyn respectively)
The Peak 2021 年 4 月 17 日 下午 2:01 
Hi, I want to draw your attention to the fact that no one is engaged in Russian localization, with each new update it becomes more and more difficult to play, and I am still silent about the fact that the 1919 script has not been translated at all, I would like you to ask people who are doing this at least work a little or you will need to contact other specialists, because the mod is really great, but the translation spoils the whole feeling of the game :steamsad:
Ecrfour 2021 年 4 月 18 日 下午 5:33 
I don't know if it was added this update or not, but I think the light plane meshes are missing nodes for the guns (Getting error message GER_light_plane_entity has no attachment node named gun1). I opened the files in blender with the pdx_tool add-on and some had only a root node and some had no nodes at all. I have no experience in 3D modeling/entitiy modding so it might be nothing, but I think it ended up causing a crash so might be an issue. armored cars have a similar issue, but the only issue is that the node referenced for firing particles is "barrel" when I'm pretty sure it should be "weapon".
m.n.nadal92 2021 年 5 月 5 日 上午 11:04 
Hi, great mod
Just a complain; in the 1910 scenario, sometimes the second balkan war finishes without the territorial annexations of Greece, Romania and Turkey from Bulgaria after the treaty event. Moreover, then a 'regular' war between Bulgaria and Romania breaks up, making the region oddly game-unstable...
In previous versions of the mod such problem did not occur!
ArtifaX 2021 年 6 月 11 日 上午 1:12 
Just had a bug playing Russia (1910 start).
In 1919 (around canonical war end) Germany and Austria only had a thin line between northern France and Odessa (in some places 2 tiles deep), so almost crushed. When suddenly the game lagged for a few seconds and Germany got restored to its pre-war boarders. My divisions that were in Germany went scattered all over Russia's territory (literally 150 divisions evenly placed from Moscow to Pacific). No events have popped up for me.
At the same time all the conquest made against Austria remained, as well as the little foothold the French had in German's territory.
最后由 ArtifaX 编辑于; 2021 年 6 月 11 日 上午 1:15
hast_8 2021 年 8 月 21 日 上午 8:03 
Hello, I'm playing Germany 1910, from the beginning the transport from Papua has been blocked with wood and rubber and the northernmost province of Germany has a Chinese name of Liangshan
hast_8 2021 年 8 月 21 日 下午 4:17 
when I play hoi4 in German the Northern Province has the Chinese name Liangshan in English South Jutland. Hoi4 in German are the events
and World News blank in English ok. Papua is also blocked in English
Dr.Pepper PhD MD 2021 年 9 月 1 日 上午 10:22 
I can't properly launch the mod. I'm assuming because in the launcher it says that it is missing a descriptor file- not sure what that is but that's the error that is always there. I've tried uninstalling and re-downloading both the mod and Hoi4 multiple times.
nottrox 2021 年 10 月 19 日 上午 6:42 
Theres a little bug that prevents you from using any other recon support unit as the cavalry unit. Usually you should be able to choose between, cavalry, motorized, amored, and tank recon units as your technology advances.
Альтэра 🔰 2021 年 10 月 27 日 上午 7:58 
Versal not accept
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