Hearts of Iron IV

Hearts of Iron IV

Hearts of Iron IV: The Great War
belzebot Aug 6, 2021 @ 12:40pm
This is unplayable
At least if you play as Germany. You'll always have to fight at least four major powers (france, russia, britain, italy) and several minor ones as well cause they're railroaded to be anti-German literally every single game and there's nothing you can do about it.

Trying to do the Schlieffen plan is laughable, even with 2x24 armies of 40 width infantry divisions with heavy artillery, soft attack of around 180, Germany cannot beat ♥♥♥♥♥♥♥ BELGIUM to get to france. The front stalls and never moves again. Never in a strategy game have I ever seen something this ridiculous.

Then you'll have to contend with constant naval invasions in the balkans, italy stabbing your back of course (always) and trying to at least sort out russia, which is the only place where you can at least advance somewhat albeit slowly. Not that that helps though because being pummeled from all sides wrecks your industry, you can't keep up with production and attrition does you in. Meanwhile of course the ottomans get completely stomped.

Literally the only thing you have under control is whether or not to send the Zimmerman telegram, if you don't, the US won't join in on the fun, but that's it. Aside from that, the mod is completely railroaded to put you into this kind of position every single time. And last time I tried this it was on the LOWEST DIFFICULTY SETTING, for God's sake, it's still not possible.

If the intention here was to ♥♥♥♥ all over Germany and have a good laugh at the expense of everyone who dares pick that nation, you succeeded. Otherwise, take it back to the drawing board immediately.

Anyone who reads this, DO NOT waste your time with this mod in its current state. It's the most sorry excuse for balancing I have ever seen. And the fact that these guys actually make their own game too makes me shudder.
Last edited by belzebot; Aug 6, 2021 @ 12:42pm
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Showing 1-15 of 21 comments
☧Chris☧ Aug 6, 2021 @ 3:14pm 
i just thing you dont quite understand how the game works, with mechanized diviisosn you break throguh belgium quite fine and only stall in france how it should be
I mean, it's supposed to be a historically-focused mod AFAIK. I love Germany but having it dogpiled by the Entente is pretty much the point. That said I think you can turn historical focuses off.
belzebot Aug 12, 2021 @ 1:11am 
Originally posted by Count Dunkula:
I mean, it's supposed to be a historically-focused mod AFAIK. I love Germany but having it dogpiled by the Entente is pretty much the point. That said I think you can turn historical focuses off.

No it is not. The point of playing HOI4 is to explore *alternate* histories. If I wanted to recapture what actually happened, I'd watch a documentary.

That being said, the mod doesn't even do it historically:
- Italy always sides with the entente from the beginning, which didn't happen historically
- Britain is always a member of the entente proper, from the beginning, instead of just guaranteeing Belgium and being *on the fence* about joining the war, as it was the case historically
- You get zero choice in the unrestricted submarine warfare, which historically pissed off the US (along with the Zimmerman telegram, which is like I said the *only* choice you have in the mod). It is just always assumed by the mod that sub warfare happens.
- The US always picks the most anti-German route it can get. Historically the Americans were reluctant to get involved, just like the Brits.

About your last point: I *always* had historical focuses turned off. Hence what I said, the mod is completely railroaded to make everyone except Austria go as anti-German as possible. Alternate routes exist in the NF trees of other countries, for example Russia can go neutral and even flip over to the central powers, Italy can go pro-German and remain in the central powers for the duration of the war etc. but the AI NEVER picks those options even with historical focuses off (besides, I don't think the historical focus setting would work with an overhaul mod like this).

On top of this, when the actual triggers happen, you again have zero choice in how to respond. Want to go ahistorical and not give the carte blanche to Austria? Too bad, war right away it is....

This whole thing is just horrendously misdesigned.
Last edited by belzebot; Aug 12, 2021 @ 1:12am
Lukel Aug 12, 2021 @ 1:25am 
Originally posted by belzebot:
Originally posted by Count Dunkula:
I mean, it's supposed to be a historically-focused mod AFAIK. I love Germany but having it dogpiled by the Entente is pretty much the point. That said I think you can turn historical focuses off.

No it is not. The point of playing HOI4 is to explore *alternate* histories. If I wanted to recapture what actually happened, I'd watch a documentary.

That being said, the mod doesn't even do it historically:
- Italy always sides with the entente from the beginning, which didn't happen historically
- Britain is always a member of the entente proper, from the beginning, instead of just guaranteeing Belgium and being *on the fence* about joining the war, as it was the case historically
- You get zero choice in the unrestricted submarine warfare, which historically pissed off the US (along with the Zimmerman telegram, which is like I said the *only* choice you have in the mod). It is just always assumed by the mod that sub warfare happens.
- The US always picks the most anti-German route it can get. Historically the Americans were reluctant to get involved, just like the Brits.

About your last point: I *always* had historical focuses turned off. Hence what I said, the mod is completely railroaded to make everyone except Austria go as anti-German as possible. Alternate routes exist in the NF trees of other countries, for example Russia can go neutral and even flip over to the central powers, Italy can go pro-German and remain in the central powers for the duration of the war etc. but the AI NEVER picks those options even with historical focuses off (besides, I don't think the historical focus setting would work with an overhaul mod like this).

On top of this, when the actual triggers happen, you again have zero choice in how to respond. Want to go ahistorical and not give the carte blanche to Austria? Too bad, war right away it is....

This whole thing is just horrendously misdesigned.


The mod is quite unfinished, but you CAN get Italy to the central powers side, it just requires Austro-Hungary to make consessions, same goes with Russia. The AI coding in this mod basically meant you have to be actively trying to change history, instead of having them happening randomly. It is quite annoying if you are playing single player and your AI allies just went full-stupid, but that's a problem in the main game isn't it lol.
Playing some more of the newest version I see your point now. Even with historical focuses off the game goes on rails pretty quick and there's no way to deviate it meaningfully.
Chobble Aug 14, 2021 @ 11:17am 
git gud
Loterus™ Aug 17, 2021 @ 8:29am 
yes, you described world war 1
Ormérable Aug 17, 2021 @ 11:52am 
sorry for my english it's google translation but I wanted to share my experience on this mod that I find funny

Hello I do not know how to play you but I made capituer France in 1914 with 5 army of 24 divisions of 20 in width.
with ~ 8 division of 40 + heavy artillery
12 cavalry divion 20 wide
and 8 brlinder / cavalry brigade of 10 width

2 army against France who will fix their division during offensive
you will need divisions with a lot of organization to keep them in combat as long as possible.
the goal is not to advance but to fix the enemy divisions to avoid their movement towards the west

all the rest facing belgium

the hardest will be lile and spend the sum followed by the seine


my goal and to cross the Seine because it is an obligation to be able to capture Paris

if you don't go through the seine it's going to delay you can be from 1 to 2 years

the solution and to make a departure towards the Bretage and Normandy its will reduce the delay to around 6 months

France capitulates not far after

3rd army landed in grand bretage
1 army by east
1 army in the balkan

the rest of the special forces and others go east.
in general the great bretage capitulated in 1915 russia am very quickly or in my longest games 1916
and italy comes to war to destroy it I don't know when considering that the great bretage capitulated in 1915 I have but 3 army back near for it

if you want I can make a youtube video without editing since I don't know how to do it

for the diplomatic side of the mod I admit that I did not look too much
aje_sock_puppet Aug 19, 2021 @ 3:51am 
While I haven't had as much trouble with the difficulty, the AI focus choice is definitely busted. Even with Historical Focus turned off, the AI almost invariably made the same choices. I even tried using Easymod as AH to thrash the Entente, to see if the latecomers (e.g., Italy and Japan) would reconsider joining them.

They didn't.

Yet, at other times, the AI behaves in ways that are both ahistorical and nonsensical. In all of my Central Powers playthroughs, White and Soviet Russia end up peacefully coexisting. Also, if you somehow prevent the Great War from starting (an Ottoman victory in the First Balkan War will do this), you end up stuck in limbo, as no other event raises world tension enough to enable justifying war goals.
Tiko Aug 29, 2021 @ 5:47pm 
not sure what u mean. my games are pretty random. ive had ottomans win the balkans war, puppet italy and russia joined the CP. this was all done while i played austria.
Tupekkles Oct 4, 2021 @ 9:13am 
"Why is Germany the enemy of all?" peepoClown
HollowFury Oct 5, 2021 @ 9:50am 
idk what your going on about.... i have played many Germany runs and never had to much trouble breaking the AI.

here is my strategy:
put a good 48 or so 20 width on the west and hold your lines. most of the time i can do so without losing more than a couple provinces in Belgium or the Netherlands which i rushed as soon as the war started to gain some extra land (stop once France arrives in force). Next off send the rest of your army into Russia... now this is easy if you play it right... i mean look at Poland it a natural salient so use it. i have had games where i encircled a good 100 Russian divisions by smashing the extreme flanks with cavalry+armored cars along with mass infantry.

once you take the east you get a nice KaiserReich style peace deal once the commies take over. now you just send your entire army west and flood France with German soldiers.The only part of this that takes much effort is remembering to have trenches and forts on the west to hold and bleed the enemy out while your in the east.

if you want a demo i can co-op this with you :P

glhf hope it helped

07
qgmo2009 Oct 31, 2021 @ 8:07am 
thats pretty much it i am sick and tired of seing every tile having 15 to 20 divisions plopped on it with absolutely no supply issues. GW redux is just so much superior to this grindfest. i dont know why people praise it so much.
MyNameBoogie Nov 7, 2021 @ 7:55pm 
sounds like ww1 to me:csgoskull:
Cynikl Nov 19, 2021 @ 8:31pm 
Maybe get good lol
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