ARK: Survival Evolved

ARK: Survival Evolved

Reusable Plus
SMooreAce (已封禁) 2017 年 12 月 12 日 下午 6:16
First Abberation Crash
LowLevelFatalError [File:C:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp] [Line: 206]
Unknown code token 80
ProjReusableGrapHook_C /Game/Maps/Aberration/Aberration_P.Aberration_P:PersistentLevel.ProjReusableGrapHook_C_0
Function /Game/PrimalEarth/CoreBlueprints/Projectiles/ProjGrapHook.ProjGrapHook_C:OnExplode:025F
Script call stack:
Function /Game/PrimalEarth/CoreBlueprints/Projectiles/ProjGrapHook.ProjGrapHook_C:OnExplode



VERSION: 275.0
KERNELBASE.dll!UnknownFunction (0x000007fefd21a06d) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FError::LowLevelFatal() (0x000000014067f70a) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!FFrame::Serialize() (0x0000000140724edb) + 152 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:206]
ShooterGameServer.exe!FOutputDevice::Logf__VA() (0x000000014067f244) + 180 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:140]
ShooterGameServer.exe!UObject::ProcessInternal() (0x00000001407259ff) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGameServer.exe!UFunction::Invoke() (0x00000001406e606f) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
ShooterGameServer.exe!UObject::ProcessEvent() (0x0000000140726a7c) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor::ProcessEvent() (0x0000000140b91fb2) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:623]
ShooterGameServer.exe!AShooterProjectile::OnExplode() (0x000000014006d93a) + 0 bytes [c:\svn_ark\projects\shootergame\intermediate\build\win64\shootergameserver\inc\shootergame\shootergame.generated.1.cpp:11589]
ShooterGameServer.exe!AShooterProjectile::Explode() (0x000000013fe8a288) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterprojectile.cpp:634]
ShooterGameServer.exe!AShooterProjectile::OnImpact() (0x000000013fe899d7) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterprojectile.cpp:514]
ShooterGameServer.exe!AShooterProjectile::Tick() (0x000000013fe87a55) + 26 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterprojectile.cpp:328]
ShooterGameServer.exe!AActor::TickActor() (0x0000000140b9239e) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:765]
ShooterGameServer.exe!FActorTickFunction::ExecuteTick() (0x0000000140b90a77) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:141]
ShooterGameServer.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x0000000140e65fb0) + 30 bytes [c:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
ShooterGameServer.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00000001405fff65) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:939]
ShooterGameServer.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00000001405ff88d) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:680]
ShooterGameServer.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00000001406015ea) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
ShooterGameServer.exe!FTickTaskSequencer::ReleaseTickGroup() (0x0000000140e3207f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:205]
ShooterGameServer.exe!FTickTaskManager::RunTickGroup() (0x0000000140e358fc) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:867]
ShooterGameServer.exe!UWorld::RunTickGroup() (0x0000000140cf6523) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:697]
ShooterGameServer.exe!UWorld::Tick() (0x0000000140cf7d60) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1204]
ShooterGameServer.exe!UGameEngine::Tick() (0x0000000140c55c3f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1170]
ShooterGameServer.exe!FEngineLoop::Tick() (0x000000013fa489bc) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
ShooterGameServer.exe!GuardedMain() (0x000000013fa4432c) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x000000013fa49a0a) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x000000013fa49b40) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x0000000141c38921) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x0000000076f259bd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007715a2e1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007715a2e1) + 0 bytes [UnknownFile:0]
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正在显示第 1 - 13 条,共 13 条留言
Jodian 2017 年 12 月 12 日 下午 9:00 
This has been confirmed by many people. Looks like the reusable grapple crashes the game ever since the Aberration patch launched. The "grapple only" version of this mod has the same issue. Hopefully there's a fix soon, the grapple is going to be a huge benefit in Aberration.
最后由 Jodian 编辑于; 2017 年 12 月 12 日 下午 9:02
SerialTux 2017 年 12 月 13 日 上午 12:50 
yep, I crashed the server also. Hopefully they'll get it patched soon.
Salvatus 2017 年 12 月 13 日 上午 4:34 
I can also confirm the reusable grapple crashes the server ever since the Aberration patch. My server is running Ragnarok. Only change recently is Aberration update.
E. W. 2017 年 12 月 13 日 上午 5:36 
same here, crash every time i use the hook
SMooreAce (已封禁) 2017 年 12 月 13 日 上午 6:21 
引用自 ViperZeroOne
This has been confirmed by many people. Looks like the reusable grapple crashes the game ever since the Aberration patch launched. The "grapple only" version of this mod has the same issue. Hopefully there's a fix soon, the grapple is going to be a huge benefit in Aberration.
Might have been confirmed, but never intelligently posted! And since there is no bug report thread...
jestermh 2017 年 12 月 13 日 上午 6:40 
does anyone know if this mod maker is still active? This mod hasn't been updated for over a year.
SMooreAce (已封禁) 2017 年 12 月 13 日 上午 6:49 
引用自 jestermh
does anyone know if this mod maker is still active? This mod hasn't been updated for over a year.
There hasnt been any reason for it to be updated! Did you even try looking at what else he owns?
jestermh 2017 年 12 月 13 日 上午 11:44 
引用自 SMooreAce
引用自 jestermh
does anyone know if this mod maker is still active? This mod hasn't been updated for over a year.
There hasnt been any reason for it to be updated! Did you even try looking at what else he owns?
I understand everything has been fine till now but using the grapling hook now crashes servers.
SMooreAce (已封禁) 2017 年 12 月 13 日 下午 2:52 
No Sh!t!

Disable the grapple until its updated and move on!
jestermh 2017 年 12 月 15 日 上午 1:33 
Wow bro nothing better to do with your life then be a ♥♥♥♥♥ on the internet?
jestermh 2017 年 12 月 15 日 下午 6:27 
lol, ok bro my question was just fine you are just hyper agressive looking for a problem
Spoof 2018 年 1 月 8 日 下午 9:21 
my server keeps crashing like this too! any word from a developer?
SMooreAce (已封禁) 2018 年 1 月 9 日 上午 5:55 
引用自 Valculrik
my server keeps crashing like this too! any word from a developer?
There is no wrod to have from the dev. There is no solution at this point, as has been stated countless times! Disable the grapple and move on! Once the mod is updated, AFTER THE DEV KIT IS RELEASED, then re-enable it.
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