Space Engineers

Space Engineers

[v6.6.2] Lord Wiader's Tiered Systems - LWTS (KptKosmit91's Tiered Systems/Tiered Everything)
 此主題已被置頂,因此它可能很重要
Rastlore30 2023 年 4 月 27 日 上午 2:07
LWTS + MES + WC
For those looking to use LWTS with MES but your running WeaponCore, which dislikes the tiered weapons, You will have to manually add the Block IDs for each weapon/tier to MES's Config-Grid.xml <WeaponReplacerBlacklist>. File can be found at "C:\Users\<Your User Name>\AppData\Roaming\SpaceEngineers\Saves\<really long number for your save folder>\<name of your save file>\Storage\1521905890.sbm_ModularEncountersSystems. Once there you add the list below between <WeaponReplacerBlacklist> </WeaponReplacerBlacklist>. This will keep MES from generating grids with tiered weapons on them and you getting that message about them getting removed from the world. I hope this helps and please feel free to to add in case I missed any.

<String>MyObjectBuilder_SmallGatlingGun/SmallGatlingGunT2</String>
<String>MyObjectBuilder_SmallGatlingGun/SmallGatlingGunT3</String>
<String>MyObjectBuilder_SmallGatlingGun/SmallGatlingGunT4</String>
<String>MyObjectBuilder_SmallGatlingGun/SmallGatlingGunT5</String>
<String>MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT2</String>
<String>MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT3</String>
<String>MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT4</String>
<String>MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT5</String>
<String>MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT2</String>
<String>MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT3</String>
<String>MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT4</String>
<String>MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT5</String>
<String>MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT5_PHANTOM</String>
<String>MyObjectBuilder_LargeGatlingTurret/LWTS_AutoCannonTurretT2</String>
<String>MyObjectBuilder_SmallMissileLauncher/smallBlockMissileLauncherT2</String>
<String>MyObjectBuilder_SmallMissileLauncher/smallBlockMissileLauncherT3</String>
<String>MyObjectBuilder_SmallMissileLauncher/smallBlockMissileLauncherT4</String>
<String>MyObjectBuilder_SmallMissileLauncher/smallBlockMissileLauncherT5</String>
<String>MyObjectBuilder_SmallMissileLauncher/KKTS_LargeMissileLauncherT2</String>
<String>MyObjectBuilder_SmallMissileLauncher/KKTS_LargeMissileLauncherT3</String>
<String>MyObjectBuilder_SmallMissileLauncher/KKTS_LargeMissileLauncherT4</String>
<String>MyObjectBuilder_SmallMissileLauncher/KKTS_LargeMissileLauncherT5</String>
<String>MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT2</String>
<String>MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT3</String>
<String>MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT4</String>
<String>MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT5</String>
<String>MyObjectBuilder_LargeMissileTurret/LWTS_LargeMissileTurretT2</String>
<String>MyObjectBuilder_LargeMissileTurret/LWTS_LargeMissileTurretT3</String>
<String>MyObjectBuilder_LargeMissileTurret/LWTS_LargeMissileTurretT4</String>
<String>MyObjectBuilder_LargeMissileTurret/LWTS_LargeMissileTurretT5</String>
<String>MyObjectBuilder_LargeMissileTurret/LWTS_SmallMissileTurretT2</String>
<String>MyObjectBuilder_LargeMissileTurret/LWTS_SmallMissileTurretT3</String>
<String>MyObjectBuilder_LargeMissileTurret/LWTS_SmallMissileTurretT4</String>
<String>MyObjectBuilder_LargeMissileTurret/LWTS_SmallMissileTurretT5</String>
最後修改者:Rastlore30; 2023 年 7 月 11 日 下午 11:59
< >
目前顯示第 1-15 則留言,共 18
-=KptKosmit91=-  [開發人員] 2023 年 4 月 28 日 下午 12:52 
Sounds good, Though in a lot of places you mis typed the String tag as Sting, so it won't work properly. Other than that it's all good
Rastlore30 2023 年 4 月 28 日 下午 2:42 
omg .... I can't believe I missed that... Thanks for catching it! :sefacepalm:
Jonko 2023 年 6 月 7 日 上午 10:18 
Do I miss anything? seems not working for me :(
20Drifter 2023 年 6 月 12 日 下午 11:43 
Do you have any intentions of releasing a WC Supported version? If not can we dm as I would like to try and branch for my community's dedi.
Dustmuz 2023 年 7 月 11 日 下午 11:05 
i am at the location in written in the OP post.
i just have a bunch of config files.
And none of them contains anything with <WeaponReplacerBlacklist>
最後修改者:Dustmuz; 2023 年 7 月 11 日 下午 11:08
Dustmuz 2023 年 7 月 11 日 下午 11:46 
Hey Rastlore.

The issue is that the location you mention is a folder and not a file.
the folder contains 13 config files.

Config-BossEncounters.xml
Config-Combat.xml
Config-ConfigDroneEncounters.xml
Config-Creatures.xml
Config-CustomBlocks.xml
Config-General.xml
Config-Grids.xml
Config-OtherNPCs.xml
Config-PlanetaryCargoShips.xml
Config-PlanetaryInstallations.xml
Config-Progression.xml
Config-RandomEncounters.xml
Config-SpaceCargoShips.xml

and none of them contains anything with <WeaponReplacerBlacklist>
Rastlore30 2023 年 7 月 11 日 下午 11:51 
""You will have to manually add the Block IDs for each weapon/tier to MES's Config-Grid.xml <WeaponReplacerBlacklist>"" Should start on line 5 of that file.
Dustmuz 2023 年 7 月 11 日 下午 11:56 
引用自 Rastlore30
""You will have to manually add the Block IDs for each weapon/tier to MES's Config-Grid.xml <WeaponReplacerBlacklist>"" Should start on line 5 of that file.
Unfortunately that file does not contain <WeaponReplacerBlacklist>
So i just added it, with the correct endpoint aswell..
Now i dont get any errors.

added it after <EnableGlobalNPCShieldProvider>false</EnableGlobalNPCShieldProvider>

Thanks for the help here.
Rastlore30 2023 年 7 月 12 日 上午 12:01 
No problem, and what was the correct endpoint so I can make the correction?
Dustmuz 2023 年 7 月 12 日 上午 12:11 
<WeaponReplacerBlacklist> All the weapons here </WeaponReplacerBlacklist> <- thats the endpoint i refer to
Rastlore30 2023 年 7 月 12 日 上午 12:21 
Ah, so you mean ... ""Once there you add the list below between <WeaponReplacerBlacklist> </WeaponReplacerBlacklist>. "" I will rewrite this guide in order to make it easier to follow. Thanks for the tip about having to manually add the tags as well as the weapon IDs, will put that in as well.
ShEsHy 2024 年 2 月 16 日 下午 11:46 
This doesn't appear to work for me, as it deletes the strings every time I unload the word. It works the first time (I assume, as I never got that popup during testing), but then once I save and exit the game, the file is edited and the strings are removed.

And before anyone asks, yes, I've copied them into the correct file, in the correct section, of the correct save.
specopsbarton 2024 年 4 月 15 日 上午 12:44 
I done everything like it is said and still I get messages from weaponcore, that weapons will be removed.
Morviuz 2024 年 9 月 9 日 上午 6:50 
You have to set this to true as the weapon replacer setting only work with it <EnableGlobalNPCWeaponRandomizer>true</EnableGlobalNPCWeaponRandomizer>. Otherwise it will not replace the blacklisted weapon and spawn the prefab blueprint as it is.
specopsbarton 2024 年 9 月 10 日 下午 1:05 
@Morviuz I tried that and still didn't worked.
< >
目前顯示第 1-15 則留言,共 18
每頁顯示: 1530 50