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On another note... Aliied forces that come to assault heaverly (your own statement) defended positions (such as the trenches in clip 1) periodically, but will always fall miserably without help.
You'll notice too that I fixed the little speller on heavily, both on the description and in game with the latest version.
I would sugest not to directly attack the trench untill you have pushed along the creek, taken the flag and cut reienforcements from getting to the trench. Although I do take out any mortar and/or neiblewerfer in the trench pit closest to the creek with the m8 scott tucked in near the base of the hill.
Then again its your map, so do what ya want.
First off: What difficulties?
Did you follow the tips?
Mass tactics arent always the right way to do things.Except with Infantry nade spam.Always wins.
I'm also considering giving player the options to start at either "Stage1", "Stage2" or "Stage3" of the battle.
The map is meant to be a challenge. There are ways to defeat it. The challenge is to experiment and see what works and what fails.
I'm always at an advantage when I make a map because i know exactly what to expect... so I try to make it challenging with an element of randomness for my self.
There is a reason you don't start head on facing the enemy but instead are entering the map on their blind side. Trying to go straight across the open field towards the train tracks is suicide.
Use the uneven terrain along the hill to your advantage, take your time. You are not playing a vanilla mission... your playing something 'different'... which is the reason this map exists.
Just to be clear though, the artillery cannot reach your spawn point. You start in the corner. It can reach half accross the filed easily. But if your heading across an open field toward a tiger and artiller and not towards the base of the hill and sticking to cover... then... well, you know how that works out.
Yes this is by design, all bigger paks are towed in by random tow vehicles. You are a battle hardened force pushing the enemy back. They tow thier paks with what ever is availble to tow with. This gives you access to some vehicles you can't buy and adds an element of chance as to what you recieve.
Yes this is by design, all bigger paks are towed in by random tow vehicles. You are a battle hardened force pushing the enemy back. They tow thier paks with what ever is availble to tow with. This gives you access to some vehicles you can't buy and adds an element of chance as to what you recieve. [/quote]
the problem is that the landmat is not spawning