全面战争:战锤

全面战争:战锤

Larger Units Warhammer
~ Sir Kaz 2016 年 5 月 24 日 下午 10:14
Balance Issues?
I'm not downing this thread / mod or anything, but would it not of made more sense (for balance issues) to increase every unit size by the same amount?

For Example you have...
160 --> 240 (50% Increase)
120 --> 160 (33.3% Increase)
100 --> 120 (20% Increase)
80 --> 100 (25% Increase)

60 --> 80 (33.3% Increase)
40 --> 60 (50% Increase)
24 --> 30 (25% Increase)

Would this not cause slight balance issues?
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Philip  [开发者] 2016 年 5 月 25 日 上午 12:28 
In the new update, there's roughly a 25% increase across the broad.
Vaeringjar 2016 年 5 月 25 日 上午 1:25 
this is obvious I agree
even with the update

160 --> 200 (25%)
120 --> 150 (25)
100 --> 120 (20) <<<
80 --> 100 (25)

60 --> 80 (33)<<<
40 --> 50 (25)
24 --> 30 (25)

please make them 125 and 75 :)
Neutral 2016 年 5 月 25 日 上午 2:59 
Hardcore gamers.... hitting numbers hards since Math:steammocking:
~ Sir Kaz 2016 年 5 月 25 日 上午 5:15 
引用自 Philip
In the new update, there's roughly a 25% increase across the broad.

Haha, good to know. Just wanted to amke sure you were aware :)
MagnusEffect 2016 年 5 月 25 日 下午 1:58 
I agree with Vaeringjar; the 100 -> 120 and 60 ->80 is off mark.

Would it not be better to make them them 125 and 75 respectively?
radreaper 203 2016 年 5 月 28 日 下午 4:31 
The only thing thats kept me from downloading this mod is the balance issues that Im scared that will come with it. Such as DPS spells and such, Like spells that do more damage to a unit the less people are in that unit would need an overally 25 percent buff, correct? But then single units would also need a buff because then those said spells would be too OP on single units like Giants or Lords. I dunno. Its a cool idea but I feel that CA took hella time balancing and tweaking the game and as soon as you change the unit size an entire new rebalancing needs to be done.
Sovereign 2016 年 5 月 29 日 下午 4:22 
Yep and overall Units with only one guy in it would also need a buff like dmg or health. Even in vanilla balance they are the first to die because of that ♥♥♥♥ autoresolve calculator which kills one count units pretty fast while making high number high armor units overpowered as hell.
Human72 2016 年 7 月 18 日 下午 8:44 
though would the numbers increase be based off of lore or faction strengths say for exsample orks are the largest in terms of numbers, the undead would depend on what they use at hand, etc? is there a way to make the numbers be increased on lore balance? or off of lore?
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