安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Somebody show me how to beat that I shall sacrafice some skulls for the skull throne for you.
well im not pro as you are (yet?), but when i begun on normal i headed north, sacking some settelments, and when i reached the dwarfes with almost 1 stack of army, they was allready waiting for me with stack and half of army.
so i said f*** it and switched to the humans, and then got stuck with the limitation of having to keep my armies away from each other while the AI attack each of them sepratly with 2 stacks together
of course i might be just a whiny noob, but maybe there is a problem here for factions with few initial settelments and slow growing rate at the begining?
Well, with radious mod in very difficult it's not easy to go to the north land. And that's can be good, but it can be kind of impossible also... Before i can go to their land, kislev and northern guys already have 15/20 armies all together full stack, and they seem to prefer killing Archeon than each other ^^ (well i can understand this fact :p).
It's juste that playing chaos with radious mod made you fight 4 to 6 full stack armies each turn, and personally i can't handle that much more than 2 turns
And I have only 2 or 3 sorcerers, so against 10 armies, even if i beat 3 of them in a turn, i can't hamper the mouvement of 7 remaining unit.
Radious mod is intersting, as always, but this time, it's really need so more work to be intersting and challenging in a right and lore friendly way.