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I dont' know if this is possible, but I really would love to see the deployables from Rome 2 and Attila come to Warhammer. Eventually it would be great to have race specific deployable defenses like landmines for dwarves, skeleton arms for VC, and ect; and have some based on leader skills. I miss burning bolders :)
The other thing I would really like to see is formation and formation bonuses return. I loved those extra formations like defensive testudo and wedge.
Radious cuts them to 50% of vanilla currently.
As Always Chaos Corrupts glory the the dark gods
Also. It'd be great if people didn't spam this thread with unrealistic requests. Things like land mines, and new chaos warbands (done right), is something only CA can do.
-Increase HP for all units by a certain % across the board
-Increase Morale by a certain % across the board so all units take longer to route
-Increase chance for all units to rally after routing
-Slower Siege unit speed, more HP per siege unit(so it takes longer to get to the walls but still have a chance to reach walls with nerfed movement speed)
-Increase Keep door HP(door shouldn't go do the first 5 minutes of a 60 minute battle)
-Increase Keep wall HP(walls shouldn't go down in the first 10 minutes of a 60 minute battle)
-Slower Campaign map movement
I honestly want this removed. I find the mod unplayable with it. Being unable to actually exterminate other factions' cities is incredibly limiting.