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public int GetCurrentVolumeInPercent()
{
currentVolume = m_inventory.GetInventory(0).CurrentVolume.ToIntSafe();
return (currentVolume * 100 / maxVolume);
}
thats where it crashes for you but maxVolume should never be 0 o.O
Do you have any Inventory Scripts/Mods in that world?
Could be...
AFAIK there's no word for "unlimited" or smth like that in programming, it could be easily replaced by 0.
Another thing just came into my mind.. and old bug...
When you split stacks.. sometimes one stays with size 0.... and the only way to get rid of it, is merging it with another stack of the same item. That bug was fixed "long" ago they said.. but i had it happen just couple of days ago when i last played. Was a 0.000000000000000x Iron Ingot stack.. could also result in a division by zero when it's rounded.. ;)
I not find in this theme any strings with words "FPS" and "LAG", then is problem not expected in this theme. (sorry my english :-)
Problem:
Create new game on Earth in any mode with use this MOD.
Fly to nearest pirate base on standart fighter.
Begin LAGs with low 10-15 FPS, on distance to pirate base ~1500m.
Next maximal LAGs with 2-5 FPS on distance to pirate base ~250m.
...
Deleting this MOD return hi performance. Working... ;-)
Version 0.1.179.003
Computer 4 cores AMD FX 4100 16GB, GTX 650 Ti BOOST 2GB...