安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








._.
He Can Make A Seperate Addon, With Less Floppy Models.
No wonder the SFM Community hates this community xd
I agree with you. then there would be a version for people who pefers there choice of ragdolls's physics. i miss v4.0's Flexible physics.
Ragdoll Mover also has a bug with some ragdolls. where the axis arrows/Rotation circcles gets stuck, and will start ot create errors.
(Example the Gordon Ragdoll in Stig's Pack or ones that isnt supported for it)
But these dimwits that can't stand them yet not complaining about TF2 Ragdolls having same treatment (Improved Physics) I began questioning the logic of everything in this godforsaken community.