Garry's Mod

Garry's Mod

nZombies - A Nazi Zombies Gamemode [Content Pack]
EquinoxDoodles 2018 年 1 月 19 日 上午 9:58
Ideas/Bugs
My friend inquired about the addition to add them in.
Is there a way to name weapons out of pack-a-punch to not be "improved".

Also, I have encountered a bug where, in creative mode, I cannot see the zombie and special zombie spawns.
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Zet0r  [开发者] 2018 年 1 月 19 日 下午 5:57 
Weapons can get a Pack-a-Punch name if they are coded to have that in them. Some weapons, mostly those used by the official configs, are given such names by the gamemodes. You can add your own names by using this function in any shared Lua environment:
https://github.com/Zet0rz/nzombies/blob/master-workshop/gamemodes/nzombies/gamemode/display/sh_papnames.lua#L61-L63
EquinoxDoodles 2018 年 1 月 20 日 下午 3:01 
Alright.
Is there a way to fix my bug?
I was able to see where zombies and special zombies spawned just fine before but now I can't see them.
Zet0r  [开发者] 2018 年 1 月 20 日 下午 3:58 
Most likely enabled Preview. nz_creative_preview 0 or use the Invisible Walls tool
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