Garry's Mod

Garry's Mod

[CW2] KK INS2/DOI SWEPs (2018)
jambez 10. sep. 2018 kl. 1:56
[RESOLVED] [BUG] The addon no longer works properly on Chromium/x86-x64 builds
Thank you, heartfully, for fixing the addon!

What the title says.
After isolating all of my addons & mounting only CW 2.0 & KK INS2/DOI (Yes, I later tried only CW 2.0 and it worked), it seems that The addon no longer works on Chromium/x86-x64 versions of GMOD - it crashes as soon as you start a singleplayer game (And Local/P2P servers).

Whilst it works on Awesomium still, it means that the addon'll basically be completely dead whenever the x64 build gets pushed.

Edit: The issue seems to happen as soon as I try to take a step anywhere, or - do anything. I could even spawn the weapons in and use them, but - as soon as I take that one step, it crashes.
I'm assuming it's any possible check for whether the player has the required content, or the actual message that's supposed to appear when you're missing a specific pack (such as the EXT pack missing for DOI)

Re-Edit: Late as ♥♥♥♥ing hell, the idiot I am, but - I did try it under different circumstances (Ex. Having all content needed mounted & loaded, having only INS2 loaded w/ nothing else, etc) - the problem seems to persist. No Error is shown upon crashing - it just closes.

RE-Re-Edit: Wrong assumptions, look up down below.
Sidst redigeret af jambez; 20. okt. 2018 kl. 6:40
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jambez 17. okt. 2018 kl. 14:42 
Now that the issue has gone full-blown, with the newest GMOD update, will this get fixed?

Edit: Tested, once again, on a clear GMOD install, with just CW 2.0 & the addon - it, now, crashes directly upon loading the map near-instantly, not even moving this time.

Just to ensure that probably the workshop version's the only troublesome, I tried the github version - both master & dev, yet with absolutely same results.

It, however, dumps a crash log - if it may possibly help to detect/find the issue, I'm willing to send it.
Sidst redigeret af jambez; 17. okt. 2018 kl. 15:58
Alps 17. okt. 2018 kl. 15:50 
I am having the same issue, it worked before but now it doesn't. CW 2.0 works fine until you load the INS2...
BananaKnight_ 17. okt. 2018 kl. 23:16 
Same problem here, it just crash as soon as the map is loaded, or crash few seconds after the map is loaded.
EthicalObligation 18. okt. 2018 kl. 5:52 
Thanks for the heads up. :goodidea::FIA:
EthicalObligation 18. okt. 2018 kl. 5:54 
Not tested but have you tried to remove the content check code?
EDIT: Just removed sh_content_check.lua but to no avail.
Sidst redigeret af EthicalObligation; 18. okt. 2018 kl. 6:00
BananaKnight_ 18. okt. 2018 kl. 6:03 
Oprindeligt skrevet af Xorgadget™:
Not tested but have you tried to remove the content check code?
EDIT: Just removed sh_content_check.lua but to no avail.
Tried, no luck here either.
supermemes 18. okt. 2018 kl. 13:26 
Anyone had any luck bringing this to the addon author's attention?
Armalad 18. okt. 2018 kl. 15:21 
Oprindeligt skrevet af supermemes:
Anyone had any luck bringing this to the addon author's attention?

I did, but he says he's too busy IRL to bother at the moment.
Alps 18. okt. 2018 kl. 16:12 
Okay good to hear someone got in contact with the author, hope he fixes it eventually because this is the best weapon mod since C.W 2.0 itself... though I understand if he is busy.
jambez 18. okt. 2018 kl. 16:16 
My assumptions were wrong.

After deciding to give a few more tries, here's what I ended up with:
First few tries - crash.
First try - I spawn directly on the floor, not moving (Compared to other times, I always spawn atleast slightly floating, somehow)
First thing I notice upon trying to equip a weapon from the addon is a major spam from the weapon base:
Image of LUA error[puu.sh]
For reference, I didn't had this error prior in my previous testing, so I'm assuming it's related to the new GMOD update itself.
From here, issues began arrising:
Issue #1 - Sight Stencils that relied on coloring don't seem to have their colors set correctly - all variants that could have their color changed were, more or less, 80-90% whitened[puu.sh]
Issue #2 - Particle attachments don't function correctly, case & point - Molotov's Flame attachment persists even after throwing it & switching weapons[puu.sh]
Issue #3 - There seems to be rendering issues, by which I mean bodygroups don't properly get set up - revolvers being example of which[puu.sh]
Issue #4 - Animations seem to be broken - not all animations are played in their proper time, or at all - current example being of any weapon that has a Bipod, deploy/withdrawal animations aren't played at all[puu.sh]
Issue #4, Img #2[puu.sh]

During this attempt, I decided to finally just toss a Professional Russian (suffering the same issues as the molotov) into a wall & my game crashed.

After a few tries, I repeated everything (And I also unbound my movement keys, just to ensure I don't ♥♥♥♥ up) - I decided to finally take a step, for once, and...
I didn't crash! The content check message appeared![puu.sh]
It isn't even related with the content check, it seems!
Now that I could move without crashing, I decided to see what happens now:
Issue #5 - actual rendering issues, all weapon viewmodels disappear whenever I try to walk, and if I try to sprint - the sprinting animation isn't played, however I had the CW 2.0 default viewbob enabled, so it kinda compensated (but the weapons didn't get lowered)[puu.sh]
Issue #5, IMG #2 - showcase of sprinting in action[puu.sh]
Sometimes the Customization menu would also break, in terms of coloring, but it got fixed as soon as it got redeployed:
Image[puu.sh]
Issue #6 - Rig-options didn't work, it returned to the default "Your Very Individual" ones[puu.sh]
Issue #7 - related to Issue #5 with walking/moving, animations can be stopped on spot if you try doing any movement that isn't sprinting/jumping/crouching, in this case - allowing to delay reload animation[puu.sh]
Final thing, which I am not sure if it's a current issue, or just a "feature, but
Issue #8 - Knives push back enemies now, if the hit isn't a death blow[puu.sh]

The issue, however, seems bizarre with the crashes, and persists - it isn't tied to, what my previous statement said, the content check.
jambez 18. okt. 2018 kl. 16:19 
Atleast, if this can't/won't be resolved, I'd like to issue my gratitude towards the time spent beforehand for creating the addon for everyone, as a normal workshop user, and I appreciate every minute you had dedicated into making this, and I enjoyed the weapons a lot - probably as much as you did, when you first released them, after your hours of coding to get things working.



Thank you for your dedication & creating this mod.
BIG GUY 18. okt. 2018 kl. 21:02 
Please do
Alps 18. okt. 2018 kl. 22:08 
I really hope it gets fixed, this truly is one of the best weapons addon ever made...
Donald The Trumpet 19. okt. 2018 kl. 5:11 
Oprindeligt skrevet af Black Lotus:
I really hope it gets fixed, this truly is one of the best weapons addon ever made...
Same,it's my fav addon,so i hope it's will be fixed
Koyumi Mizuhara 19. okt. 2018 kl. 9:27 
Sad
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