Garry's Mod
[CW2] KK INS2/DOI SWEPs (2018)
Texture Error
When i spawn in the M1911, MP40 or M1 Carbine the textures have a slight purple or green texture based on the lighting condition.
M1911: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=855163775
MP40: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=855163866
M1 Carbine: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=855163817


This is a seperate error but when i spawn in the Galil it places it extremely close to the player but is fixed after using the sight.
Galil: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=855163925

Thanks for reading.

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Показані коментарі 19 із 9
green camo looks like some exponent texture missing, never happened to me before, will take a look into it

as for Galil, recreate default preset without SAR variant for now, I havent figured fix out yet
(might apply to RPK Sopmod, sawnoff Mosin, DOI rifle GLs on K98 and Enfield)
ah, thanks for replying and will try recreating the preset with out the SAR varient.
I'm havign the same problem, except it's pink, not green
if you guys want to fix it now, you could use custom ins2 workshop textures, it worked for me for the 1911 but i havent found any mp40 or m1 carbine retextures. i think i remember seeing an mp40 retexture on ins2 Gamebanana but it might be outdated and not work, like a lot of the ins2 gamebanana retextures.
You should give a link to the map you took pictures of, it could be map-related.
It consistantly happens on any map i play on.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=860479930 this is the closest I got to reproducing these issues so

make sure your
- Insurgency is up to date
- GMod video settings (shader, texture quality) are maxed
Not having DOI mounted would have been worth mentioning.
Fix in next update.
Автор останньої редакції: Knife Kitty; 7 берез. 2017 о 3:27
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Показані коментарі 19 із 9
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