Impossible Creatures

Impossible Creatures

Tellurian
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Kiki  [开发者] 2018 年 1 月 21 日 下午 1:41
Map Suggestions
If you've ever looked and something and thought to yourself "Man, this would make for a neat IC map", this thread is for you.

Post below any map ideas you've got in mind and I'll look into 'em. Oh, if you want to suggest something regarding already released maps, then this is the place for that too.

When suggesting, do keep in mind the following:
  1. Large maps rarely see the light of day when it comes to your average IC game session, due to the very long match times. That doesn't mean you should shy away from suggesting any large map layouts, for even they are played once in a while.
  2. The player limit is 6 players and it will remain that way. We cannot make 4v4 or 8 player free-for-all maps, even if Player 7 and Player 8 show up in some of the campaign maps' player lists.
  3. Map triggers can do wonders, but they are not omnipotent. If you've got a game mode oriented map idea in mind (maps like Klepty's Point Control map and Capture the Flag) post it below and we'll let you know if it's possible.

For some guidance, the general map layouts include, but are not limited to:
  • 2-6 Player Free-for-All maps
  • Team oriented maps. These usually have two visibly separated sections of the map that serve as each team's fortress (or three, in the case of 2v2v2 maps such as Nautilus and Triad) and they can be 2v2, 3v3 or 2v2v2 maps. Don't be afraid of suggesting controversial team oriented map designs however, such as 2v3 etc.
  • Land, Water or hybrid based maps

Don't be afraid to go into too much detail when suggesting! The more detailed the explanation, the easier it will be to visualize and understand your idea.
Map sketches are welcome too.
最后由 Kiki 编辑于; 2018 年 1 月 21 日 下午 1:45
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Biggest ella fan 2018 年 1 月 21 日 下午 1:57 
castle
Kiki  [开发者] 2018 年 1 月 21 日 下午 2:05 
引用自 Joker
castle

Structure-like maps can be done, but as a universal rule of thumb limits of the Map Editor don't really do them justice.

Not just due to the lack of decals and textures (those can be custom made and added into the game anyway), but the terrain can't be modelled with that much detail (i.e you can't have structures like bridges or castle windows, or any structure that requires gaps in their composition), the only bridge that can be added in the game being a prop that can't be walked upon.

Oh, there's also cave entrances that can connect two different places on the map via triggers but those are janky at best and don't look all that good. Plus, they mess with the pathfinding algorithms in the game.
最后由 Kiki 编辑于; 2018 年 1 月 21 日 下午 2:10
Biggest ella fan 2018 年 1 月 21 日 下午 2:06 
引用自 Oogiku
引用自 Joker
castle

Structure-like maps can be done, but as a universal rule of thumb limits of the Map Editor don't really do them justice.
castle
Nibbling Monster 2018 年 1 月 22 日 上午 12:06 
Dear Little Kiki,

What about i send you some of my map templates that you can look into?

*Pat Pat*
Biggest ella fan 2018 年 1 月 22 日 上午 10:45 
make a volcanic template map
最后由 Biggest ella fan 编辑于; 2018 年 1 月 22 日 上午 10:45
LBFrank 2018 年 2 月 26 日 下午 6:20 
2v4 map

I will wait.
Biggest ella fan 2018 年 2 月 26 日 下午 7:29 
what if you made like

a castle
LBFrank 2018 年 3 月 14 日 上午 6:10 
Idk if I mentioned this to you already but Ice 1v1v1 is missing a water geyser that should be on the top right corner of the map, between north and east bases
Biggest ella fan 2018 年 3 月 14 日 上午 7:10 
good swamp maps
Kiki  [开发者] 2018 年 3 月 14 日 上午 9:56 
引用自 Buttious Cakeius
Idk if I mentioned this to you already but Ice 1v1v1 is missing a water geyser that should be on the top right corner of the map, between north and east bases

Been fixed since last hotfix as far as I'm concerned
LBFrank 2018 年 3 月 14 日 上午 10:14 
引用自 Beralt of Bivia
Been fixed since last hotfix as far as I'm concerned

Unsubbed the resubbed to Tel to check and the geyser still isn't present
Biggest ella fan 2019 年 1 月 19 日 下午 9:25 
good swamp maps
still waiting
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