Garry's Mod

Garry's Mod

FiLzO's Tactical Weaponry [BASE]
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filz0  [开发者] 2016 年 3 月 24 日 上午 8:37
>ERRORS<
If you find anything:
> Copy and paste here error from your console.
> Explain what could cause that bug. (What did you do?)
> You can also try to take a SS.
> Thanks.
最后由 filz0 编辑于; 2016 年 3 月 24 日 上午 8:40
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正在显示第 1 - 13 条,共 13 条留言
GermanRaincloud 2016 年 3 月 26 日 下午 10:55 
The Bianchi FA-6 LMG is a missing a error all the Npcs that hold it are holding big errors. Is there any contant I need or something?
Nope.avi 2016 年 3 月 29 日 上午 1:34 
The PP Bizon and Aks are purple-textured. Even with both material packs.
jcbluejr 2016 年 4 月 2 日 上午 5:06 
I'm having the same issues as above. Is this a common problem or bug, or do I need any more Source game content?
soup serem 2016 年 5 月 7 日 下午 6:06 
Hello, probably one of the best npc weapon packs on the workshop atm, congrats. Since the new update, the minigun shoots error bullets. (Long purple lines) Although very cool its obviously very much disturbing. (Haven't tested the other weapons yet)
filz0  [开发者] 2016 年 5 月 8 日 上午 12:30 
@[Kush]
Alright, probably problem with the texture path. Can do.
jcbluejr 2016 年 5 月 22 日 上午 8:59 
For some reason, now they don't work with your custom Combine Units Plus mod. Any ideas why?
Meh 2017 年 1 月 28 日 下午 4:11 
whenever npcs shoot something with the weapons, theres like these long shadows that come
ileryon (Entry) 2018 年 3 月 26 日 下午 3:18 
reload sounds not playing
crazy4videogames 2018 年 4 月 13 日 下午 3:09 
Father grigori seems to have difficulty using these weapons, any other npc it works fine.
The Supreme Combine 2019 年 8 月 15 日 上午 8:11 
this may sound old but silencers are kinda broken with certain entities, like vehicles will disappear on hit, props will sometimes not take dmg after a silent kill and penetrating him, and only 1 bug i've found the gun tracers sometimes misses the enemies depending on the angles. overall best npc mod and ever will be.
Shrimp 2019 年 11 月 16 日 上午 11:33 
NPCs with the weapons from this addon fire at enemy NPCs from other addons as if they are regular 6-foot-tall Humans regardless of said enemy's actual hitbox. This means that when firing at short enemies from other addons, they aim above the hitbox of this target and therefore never hit it.

This does not seem to occur when NPCs using weapons from this addon are firing at short enemies from the base game, only those from addons. Maybe you could add a configurable option to determine where an NPC should aim when firing at specific NPCs?
最后由 Shrimp 编辑于; 2019 年 12 月 10 日 下午 5:38
Shrimp 2019 年 11 月 16 日 上午 11:38 
Sorry for assuming that the issue applied to headcrabs from the base game and reporting the bug before testing it. At the time I was using different "headcrab" NPCs from an addon and I assumed that normal headcrabs would be the same. I edited my earlier post to more accurately state the problem.
最后由 Shrimp 编辑于; 2019 年 11 月 16 日 上午 11:39
Drunk Headcrab 2019 年 12 月 17 日 下午 3:54 
The console variables are all stuck at 99999. I cannot change them.
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