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Zone: Sufferage
Coordinates: X: 15339, Y: 206009, RY: 1.30, RP: -57.77
Reproduce: Appears upon appoarching Floating Island in Sufferage
Equipment: MSI Gaming 970, MSI R9 290x Afterburner, AMD FX 8350 8Core Vishera, 2x4GB G.SKILL Ripjaws X Series, Cosair H60 Water Cooler, NZXT 1000W PSU
Image:
Up close: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=767412967
Afar Off: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=767415846
Zone: Racania Beach
Coordinates: X: 248722, Y: 54591, Z: -14331, RY: -83.68, RP: 11.97
Reproduce: Entering the cave and walking on land and swimming through parts of the water will push you to the top of the mountain or cause you to fall from the sky, leading mostly to death and inaccessibility.
Equipment: MSI Gaming 970, MSI R9 290x Afterburner, AMD FX 8350 8Core Vishera, 2x4GB G.SKILL Ripjaws X Series, Cosair H60 Water Cooler, NZXT 1000W PSU
Side note: Upon entering this cave, to the left is a crevice under the water, which allows for players to swim under the world and in some spots, allows for building. (I assume this spot is for future expansion of the cave system.) If you could place a boulder in this spot to block access, would be much appreciated to the populace.
Image:
The Cave: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=767420802
Under World Access: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=767425773
Zone: In between Recania Beach & Monster Island
Coordinates: X: -1561, Y: -475, Z: 705, RY: 13.53 RP: -30.40
Reproduce: Flyers will naturally fly to this point, gather, leave momentary in the same direction and turn around to return back to this attraction point.
Equipment: MSI Gaming 970, MSI R9 290x Afterburner, AMD FX 8350 8Core Vishera, 2x4GB G.SKILL Ripjaws X Series, Cosair H60 Water Cooler, NZXT 1000W PSU
Image:
Flyers Attraction Point: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=767444024
Zone: Shoreline of Recania Beach
Coordinates: X: 117501, Y: 20959, Z: -6452, RY: -104.35 RP: -19.35
Reproduce: While the objects disappear and reappear upon moving around the area, all but the big boulder is clip-able along the left and right sides of the shoreline.
Equipment: MSI Gaming 970, MSI R9 290x Afterburner, AMD FX 8350 8Core Vishera, 2x4GB G.SKILL Ripjaws X Series, Cosair H60 Water Cooler, NZXT 1000W PSU
Image:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=767457945
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=767459147
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=767458601
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=768051249
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=768051378
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=768060729
thank you so much for the feedback
they are "ghost" if you want to give them a name :3
when you or the modeler made the island, you used a bunch of objects (rocks maybe) to conform the body of the island, then you merged them in a solid one, but if you cut part of this objects to give them the desired shape, the vertex on the poligons of the mesh must be clipped and merged to the nearest edges of the other objects, or they will end as cracks or holes, or as in this case as blades
Zone: Recania Beach, east of blue obelisk, other parts of the map.
GPS Coords: 46.0, 52.7
Reproduce: Leave server running for 8+ hours. No settings seems to affect spawn count (Dinocount, difficulty, offset, spawnweights, percentages, removal of all settings related to dinos, difficulty, offsets.)
Equipment: MSI Gaming 970, MSI R9 290x Afterburner, AMD FX 8350 8Core Vishera, 2x4GB G.SKILL Ripjaws X Series, Cosair H60 Water Cooler, NZXT 1000W PSU
Possible Solution: Lowering spawn counts map-side from 10 to 3 for land and 25 to 10 for water. Once lowered, server admins should be able to control dino populations with configs.
Image:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=769097168