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报告翻译问题








- Add Long range bots, actually map have -> bots spawn half circle static, so add bots spawn long range circle
- Ak47 armed bots without shooting -> this option simulate the walk speed while casually playing
-Side walking bots -> I don't know if this is possible but when in static bots mode, add side walking bots like you was deviating from bullets.
- shot counter -> i think this is possible, when activated this let the player know when he hit bot's head and wall.
- static bot spawn only in two diagonals - bots spawn only in two diagonals, just for practice turning arround.
(Sorry for my english mistakes) | Very cool map for training :D
- Also, randomnization of crouching & jumping for bots.
- If you can add some uneven level for the map, that'd be great to train aim on some random uneven ground.
thanks for your ideas :)
> I was already thinking about long range mode so yeah I can add it
> its very easy to give bots AKs so I dont see any problems with it, I will think about this improvement
> side walking bots, I like this idea actually :)
> about shot counter, these types of things use Vscripting and there is not a lot of documentation on internet :/ and I dont know everything :D
> If I understand you well you mean that bots will spawn in "X" shape, I think half circle and full circle modes are enough ;)
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thanks :)
> actually I cant do crouching and jumping ... its thing of vscripts and I dont know how fo use them as I wrote upper...
> uneven ground is possible to add :), maybe I can include it in next update
- Shoot Counter: i think you can do this by inserting something like a trigger counting the shoots on wall , this will give at last the error shoots counter LOL.
- X Shape spawn: this would be better if online SPAWN like a slash -> / <- this way you have to do 180 rotation to kill bots :D
hello, you can just turn down your volume :P
Will be added in next update...
How is the update going? :)
Should be released this saturday :)
Then adding a score counter would be cool for kills, similar to the target wall score counter we currently have but displayed for both of us displaying whos shooting and killing more bots, Stats could scale off the kills on a current life or somthing like that, that way if u wanted 2 restart the score counter u just need 2 die, or hit some restart button
Thank you for your cool map. I started to play CS a few month ago and i use the map to train aiming.
My suggestion is to add some optional modes, to make the movement and headshot level of the bots more unpredictable.
Such as:
- optional random crouching, jumping or speed change of bots
- optional uneven ground (makes it harder to hit headshots)
Maybe in some other future project, this map will be only singleplayer :)
I was working with uneven ground feature, I canceled it because it didnt have effect as I wanted, + I was working with random crouching too :D, but same result, actually I googled some things niow about speed changing of players aaand maybe yes, I will look in this more :)