Space Engineers

Space Engineers

Ship Parachutes
Red Night 2016 年 5 月 5 日 下午 9:28
Info on parachutes?
Is there some info on how much each can handle or such, would like to know for some of the various ships we have on my server.
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HadesDurin 2016 年 5 月 10 日 上午 5:10 
i am also intrested into more info of how much mass a parachute can handle/slow down
and will it break?
is one enough for a 12m kg ship?
Creature of Comfort 2016 年 5 月 19 日 上午 10:43 
i'd like to know how much a single parachute can handle as well. kiinda wasteful to decorate my ugly ship with seeminly hundreds of these
Krahazik 2016 年 9 月 12 日 下午 1:22 
I would agree, some info on the mass per chute would be nice. Also what altiduce they deploy at.

I have 4 mounted on my container pod weighin in at 1,590,449kg empty. Pod was at about 11 m/s on touchdown making for a mostly survivable landing.

Could estmate that each parachute can handle about ruffly 397,000 kg. Possibly more but have not tested it with more weight yet.
最后由 Krahazik 编辑于; 2016 年 9 月 12 日 下午 1:30
Spartan 2016 年 11 月 18 日 下午 1:31 
Info please !
DraygoKorvan  [开发者] 2017 年 1 月 14 日 上午 8:12 
c = 2.5d * (atmosphere * 1.225) * dragvector.LengthSquared() * Math.PI * RadiusSquared is the formula.
[509th]Koine 2017 年 1 月 23 日 上午 1:27 
does someone know if there is a script that i can use on a drop pod to open the parashute at 100m
Nioreux 2017 年 2 月 4 日 上午 5:46 
@Koine dont open the chutes at 100ms if you are going 100mps I currently have my drop pod deploying the chutes at 1000ms and it still has rough landing but it currently has 4 parachutes so I might need more or have to make the chutes deploy at a higher altitude such as maybe 1,500ms
[509th]Koine 2017 年 2 月 4 日 上午 11:08 
well i done a test with a dropod i designed (very very ugly design but works) and i opened it a few times on 100M wich indeed failed but after some test i figured i could open the parashutes at 250 and it would come come to a slow drop of 4m/s at 100m after that. ofcourse i could just activate the trusters at that point but i actually wanted to let it drop until it lands on the ground.
Valkyria Majoris 2017 年 2 月 6 日 上午 7:04 
not sure of the exact weight a parachute can hold......but i do know tht 1 parachute will not b enough for a 12 million kg ship.......i ran a few tests using a small ship of only 1.2 million and it took around 16 chutes to slow it down enough so it wouldn't crash land and lose vital components....so since this is probably a large ship ur talking about u will probably need around 10 maybe 11 times more but make sure u have them spaced correctly as well so wen they deploy ur ship stays level.....as any increased height in the tail or nose of the ship will increase the speed ur ship drops at as teh weight on the chutes pulling up the tail or nose will end up with more weight being carried
[509th]Koine 2017 年 2 月 6 日 下午 1:44 
like i have said before i tested it but need script to make it open at a certain altitude without gps coord
woostyboy 2017 年 3 月 2 日 上午 11:31 
Originally posted by Koine:
well i done a test with a dropod i designed (very very ugly design but works) and i opened it a few times on 100M wich indeed failed but after some test i figured i could open the parashutes at 250 and it would come come to a slow drop of 4m/s at 100m after that. ofcourse i could just activate the trusters at that point but i actually wanted to let it drop until it lands on the ground.


Hey Koine, have you thought about using a (modded) sensor to activate the 'chute at 250m?
Clark Grausk 2017 年 5 月 2 日 下午 6:34 
how would it handle if it was traveling at 800mps?
hawley.kevin 2018 年 4 月 14 日 上午 12:59 
what do u think
xD
hawley.kevin 2018 年 4 月 14 日 上午 1:00 
try 1000ms
Dirzylene 2020 年 10 月 27 日 下午 10:49 
What is the way to set more (custom) drag for Yours and vanilla parachutes, Sir?
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