Source Filmmaker

Source Filmmaker

Rigs for almost all animatronics
InklingSpike 2018 年 2 月 9 日 下午 12:08
Withered Freddy Jaw [SOLVED]
Whenever I select the rig_red_eye_withered rig, the "Jaw" joint dissappears. Please help
最后由 InklingSpike 编辑于; 2018 年 2 月 21 日 上午 7:19
< >
正在显示第 1 - 3 条,共 3 条留言
Princess Lewdna 2018 年 2 月 20 日 上午 11:45 
The jaw bone is in the body category, so when it's rigged it's connected to the head. If it was in the unknown category, it'd be fine, but that's not how EverythingAnimations made the skeleton is it? Just simply lip sync first, then rig it. Or if you already have it animated take off the rig and lip sync. One or the other, you can't do both without the risk of destroying your animation.
最后由 Princess Lewdna 编辑于; 2018 年 2 月 20 日 上午 11:46
InklingSpike 2018 年 2 月 20 日 下午 2:53 
引用自 Mushroom Acorn Baby
The jaw bone is in the body category, so when it's rigged it's connected to the head. If it was in the unknown category, it'd be fine, but that's not how EverythingAnimations made the skeleton is it? Just simply lip sync first, then rig it. Or if you already have it animated take off the rig and lip sync. One or the other, you can't do both without the risk of destroying your animation.

Thanks
Princess Lewdna 2018 年 2 月 20 日 下午 3:25 
引用自 Rammer39
引用自 Mushroom Acorn Baby
The jaw bone is in the body category, so when it's rigged it's connected to the head. If it was in the unknown category, it'd be fine, but that's not how EverythingAnimations made the skeleton is it? Just simply lip sync first, then rig it. Or if you already have it animated take off the rig and lip sync. One or the other, you can't do both without the risk of destroying your animation.

Thanks
No problem.
< >
正在显示第 1 - 3 条,共 3 条留言
每页显示数: 1530 50