Don't Starve

Don't Starve

Yakumo Yukari Beta v11 (Hamlet Support)
 Toto téma bylo přilepeno, takže je nejspíš důležité
Yukari7777  [vývojář] 14. lis. 2016 v 1.15
Bug Reporting
This Thread is for reporting bugs in Yukari mod.
Leave comment in here.


Known Bug
- Pigmen once have been transformed into Warepig don't go sleep.
Naposledy upravil Yukari7777; 18. lis. 2016 v 7.07
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Zobrazuje se 115 z 36 komentářů
When "Bewitching Bait" spellcard run out of power, game crashes with "Undefuned variable fx line:449 in \Steam\steamapps\common\dont_starve\mods\Yukari mod\scripts\prefabs\spellcards.lua"

I don't know LUA, but after this fix it stop crashes:
fx.kill_fx(fx) -> inst.fx.kill_fx(inst.fx)
Yukari7777  [vývojář] 14. dub. 2017 v 9.39 
It's quite late but fixed. Thanks
first of all, I am sorry my english is not good.
I play in SW DLC mode. I found that some (I forgot which one)upgrade need "fish" but seem like there is only Tropical Fish
also, when I go into Volcano, I lost all my upgrade!

I love this mod, thank you!
Naposledy upravil OoZ1N CH33SE; 23. čvc. 2017 v 1.55
After the escalation of hunger, the multiplier of the 1.2 attacks seemed to disappear
Yukari7777  [vývojář] 6. dub. 2018 v 21.34 
八云家的猫 původně napsal:
After the escalation of hunger, the multiplier of the 1.2 attacks seemed to disappear

that's intended. no problem
作者大大,哈姆雷特dlc上线后这个mod老是崩溃,求修复
I used Google Translate. I can play this mod before. I suddenly crash when I open the game today. The test only opens the Chinese mod and he will crash. Opening the client will crash. If I need any files or code and I say the location I am looking for. Did not buy Hamlet, ROG and SW.
Yukari7777  [vývojář] 18. led. 2019 v 5.21 
Will it cause crash without any mods without Yukari?
I just tried it, just opening this mod will also crash.
I have ROG and SW ,NOT hamlet,
I verified the integrity of the game, and then opening the mod alone will also crash.
Yukari7777  [vývojář] 18. led. 2019 v 5.45 
先さん původně napsal:
I have ROG and SW ,NOT hamlet,
I mean, If you turn off the Chinese mod, will it crash?
When I only start this mod, I will crash when I open the game client.
Yukari7777  [vývojář] 18. led. 2019 v 5.54 
先さん původně napsal:
When I only start this mod, I will crash when I open the game client.

Need the log. Please follow the instruction.
[00:02:28]: LOADING LUA SUCCESS
[00:02:28]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 2557
[00:02:28]: scripts/playerprofile.lua(591,1) loaded profile
[00:02:28]: scripts/playerprofile.lua(655,1) bloom_enabled false
[00:02:28]: DEVICE CAP 1547819962
[00:02:28]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex
[00:02:28]: scripts/saveindex.lua(122,1) loaded saveindex
[00:02:28]: scripts/gamelogic.lua(1454,1) OnFilesLoaded()
[00:02:28]: scripts/gamelogic.lua(1443,1) OnUpdatePurchaseStateComplete
[00:02:28]: scripts/gamelogic.lua(124,1) FE assets already loaded
[00:02:28]: scripts/mods.lua(296,1) Mod: workshop-630163100 (Yakumo Yukari) Registering prefabs
[00:02:28]: scripts/mods.lua(302,1) Mod: workshop-630163100 (Yakumo Yukari) Registering prefab file: prefabs/tunnel
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) tunnel
[00:02:28]: scripts/mods.lua(302,1) Mod: workshop-630163100 (Yakumo Yukari) Registering prefab file: prefabs/yakumoyukari
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) yakumoyukari
[00:02:28]: scripts/mods.lua(302,1) Mod: workshop-630163100 (Yakumo Yukari) Registering prefab file: prefabs/yukariumbre
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) yukariumbre
[00:02:28]: scripts/mods.lua(302,1) Mod: workshop-630163100 (Yakumo Yukari) Registering prefab file: prefabs/yukarihat
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) yukarihat
[00:02:28]: scripts/mods.lua(302,1) Mod: workshop-630163100 (Yakumo Yukari) Registering prefab file: prefabs/upgradepanel
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) healthpanel
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) hungerpanel
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) sanitypanel
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) powerpanel
[00:02:28]: scripts/mods.lua(302,1) Mod: workshop-630163100 (Yakumo Yukari) Registering prefab file: prefabs/ultpanel
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) healthult
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) hungerult
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) sanityult
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) powerult
[00:02:28]: scripts/mods.lua(302,1) Mod: workshop-630163100 (Yakumo Yukari) Registering prefab file: prefabs/ultpanelsw
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) healthultsw
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) hungerultsw
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) sanityultsw
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) powerultsw
[00:02:28]: scripts/mods.lua(302,1) Mod: workshop-630163100 (Yakumo Yukari) Registering prefab file: prefabs/spellcards
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) spellcard_test
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) spellcard_mesh
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) spellcard_away
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) spellcard_necro
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) spellcard_curse
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) spellcard_balance
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) spellcard_laplace
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) spellcard_butter
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) spellcard_bait
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) spellcard_addictive
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) spellcard_lament
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) spellcard_matter
[00:02:28]: scripts/mods.lua(302,1) Mod: workshop-630163100 (Yakumo Yukari) Registering prefab file: prefabs/barrierfieldfx
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) barrierfieldfx
[00:02:28]: scripts/mods.lua(302,1) Mod: workshop-630163100 (Yakumo Yukari) Registering prefab file: prefabs/scheme
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) scheme
[00:02:28]: scripts/mods.lua(302,1) Mod: workshop-630163100 (Yakumo Yukari) Registering prefab file: prefabs/effect_fx
[00:02:28]: scripts/mods.lua(306,1) Mod: workshop-630163100 (Yakumo Yukari) graze_fx
[00:02:28]: scripts/mods.lua(319,1) Mod: workshop-630163100 (Yakumo Yukari) Registering default mod prefab
[00:02:29]: SimLuaProxy::QueryServer()
[00:02:29]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup
[00:02:29]: scripts/saveindex.lua(1922,1) SaveIndex already backed up
[00:02:29]: scripts/mods.lua(253,1) Disabling workshop-630163100 (Yakumo Yukari) because it had an error.
[00:02:29]: scripts/frontend.lua(770,1) SCRIPT ERROR! Showing error screen
[00:02:29]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully.

[00:02:29]: Reset() returning
[00:02:31]: HttpClientWriteCallback (0x050FF6BA, 1, 2048, 0x0753F718)
[00:02:31]: HttpClientWriteCallback READ 2048 (2048 total)
[00:02:31]: Stale Component Reference: GUID 100044, @D:/Steam/steamapps/common/dont_starve/data/scripts/widgets/text.lua:55
[00:02:31]: Stale Component Reference: GUID 100044, @D:/Steam/steamapps/common/dont_starve/data/scripts/widgets/text.lua:25
[00:02:31]: Stale Component Reference: GUID 100042, @D:/Steam/steamapps/common/dont_starve/data/scripts/widgets/image.lua:30
[00:02:31]: Stale Component Reference: GUID 100042, @D:/Steam/steamapps/common/dont_starve/data/scripts/widgets/image.lua:33
[00:02:31]: Stale Component Reference: GUID 100036, @D:/Steam/steamapps/common/dont_starve/data/scripts/widgets/widget.lua:284
[00:02:32]: Force aborting...
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