XCOM 2
A Better ADVENT
Cooli22 2016 年 4 月 19 日 下午 3:12
Switching AI mods with an already started campaign ?
I was wondering if there is any possibility to disable some AI mod already in use, to install this one without messing with the saves ??? I already progressed a lot in my campaign, and I would like to continue, maybe with some ini tweak here and there ? Thx for the help :)
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DerBK  [开发者] 2016 年 4 月 19 日 下午 3:47 
I don't see a problem with disabling an AI mod mid-campaign. Just unsubscribing from it and running with Better Advent instead should cause no problems.

Of course, the other way around would be another story. Once you run Better Advent on your campaign, disabling it can cause problems. Not because of the AI, but because of the enemies and missions on your map that may already have spawned with them.
Cooli22 2016 年 4 月 20 日 下午 5:09 
Ok I did unsubscribe to the AI mod I had, then subscribed to your mod, but as I was expecting it to happen I now have the "missing mod" warning when I try to load my save (as usual).

Is it some ini file check the game does somewhere I can edit ? or is it in the save file itself ? :'(

I loaded my save and it looks ok though, the game didn't crash yet :)
最后由 Cooli22 编辑于; 2016 年 4 月 20 日 下午 5:30
DerBK  [开发者] 2016 年 4 月 20 日 下午 8:24 
Oh, that missing mod warning is always there when you disable a mod. Any mod, even if it's just a voice pack or a hat or whatever.

If your save works, you can continue - it's just a warning.
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