武装突袭3

武装突袭3

ALiVE
Derinzed 2020 年 6 月 8 日 下午 12:01
Spawn Plane Radius
I've been working at this for several hours. I can set the spawn radius to 10000 (I'm guessing units are in meters) on foot, and heli, and it works perfectly fine, however every time I enter a plane it virtualizes all of the units regardless of how close I am. I honestly don't know what to do from here. any suggestions?

Thanks,
最后由 Derinzed 编辑于; 2020 年 6 月 8 日 下午 12:06
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friznit  [开发者] 2020 年 6 月 8 日 下午 3:07 
Just to be sure, have you set the spawn radius for planes in the Virtual AI module? It's a separate entry. Note that the Virtual AI does take a few seconds to spawn (that's deliberate to prevent the game stuttering), and if you're flying very fast you may not notice them spawn until you're already past them.
Derinzed 2020 年 6 月 9 日 下午 1:55 
Yes, I did do that. I actually went to the discord and found where they said it was a bug and gave an init.sqf script that fixed it. The script is as follows:

if (isServer) then {
waitUntil {!(isNil "ALIVE_profileSystemInit")};
ALiVE_spawnRadiusJet = [ALiVE_profileSystem, "spawnTypeJetRadius"] call ALiVE_fnc_profileSystem;
};

It'll set the spawn radius to be what the Virtual AI was set to.

Thanks for the reply BTW! :D
最后由 Derinzed 编辑于; 2020 年 6 月 9 日 下午 1:56
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