Team Fortress 2

Team Fortress 2

Havoc Attack
Insignificant GoPro 2016 年 1 月 5 日 上午 12:14
Stats times
you know the drill
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正在显示第 1 - 15 条,共 150 条留言
Stevos 2016 年 1 月 5 日 上午 12:52 
+bigger explosion radius
+more knockback
-less damage
-smaller clip
Pissboy 2016 年 1 月 5 日 上午 12:58 
The Indirect Hit
+ Bigger Explosion Radius
+ More Knockback
- 50% Clip Size
- 25% Less Damage
- Rocket move slower than default rocket launcher (Opposite of direct hit)

Or
+ Alt-fire shots both rockets at same time. The force of 2 rockets shot at same time knocks back Soldier.
+ Rockets now stay on ground for 3 seconds before exploding
- 50% Clip Size
- 25% Damage
- 15% Explosion Radius
Mako 2016 年 1 月 5 日 上午 1:19 
+bigger explosion radius
+more knockback
-less damage
-smaller clip
-slower reloding
The Cream Whiper 2016 年 1 月 5 日 上午 1:22 
we need to have some kind of missile launcher in this game
Too bad my brain dried
最后由 The Cream Whiper 编辑于; 2016 年 1 月 5 日 上午 1:22
empresseggs 2016 年 1 月 5 日 上午 1:32 
Havoc Attack
Rocket Launcher
(+) +25% Explosion Radius
(+) +45% Projectile Speed
(-) -50% Clip Size
(-) -35% Reload Speed
(-) -10% Firing Speed

Balanced?
AustralianMilk 2016 年 1 月 5 日 上午 1:45 
one does not simply balance a nuke
big chungus 2016 年 1 月 5 日 上午 2:09 
I would suggest that...
+100% knockback
+50% explosion radius
+25% damage done
+Alt-Fire shoots both rockets
-50% clip size
-25% projectile speed
最后由 big chungus 编辑于; 2016 年 1 月 5 日 上午 3:37
Juniper 2016 年 1 月 5 日 上午 7:25 
Perhaps

+25% Explosion Radius.
+15% damage.
+10% Clip size.
-50% Reload Speed.
-25% Projectile Speed.
-10% Movement speed when equipped.
最后由 Juniper 编辑于; 2016 年 1 月 5 日 上午 7:25
Xeronuclear 2016 年 1 月 5 日 上午 10:39 
+25% Damage
+10% Projectiles Speed

-50% Clip size (Hold two clips instead of 40)
Projectiles are affected by gravity (Travel in arc)


Special attack:
Right Click will launch both projectiles at once but you will be knock backed
Serge Ivanov 2016 年 1 月 5 日 下午 2:36 
Bombs away!

+100% Projectiles fired
+50% Explosion Radius
Both shots fire in an arc, the top rocket having a larger one than the lower, both exploding upon impact.

-50% Clip size
-50% Reload speed
Bird up 2016 年 1 月 5 日 下午 2:58 
-50% clip size,+15% damage,-20% reload speed ,+30% explosion radius alt fire shoots both rockets with air blast knock back to the soldier
Pros:
+20% Firing Rate
+Reload Entire Clip
+Alt Fire: Launch entire chamber, but projectile speed starts at 50% and gradually increases the longer its in the air (up to 150% after 3 seconds)
Or...
Launch entire chamber, projectile speed depends on how long you hold down secondary fire. Holding down for too long will misfire.

Cons:
-10% Damage
-25% Reload Speed
-50% Clip size
最后由 SHREK2MOVIEFREEDOWNLOADNOVIRUS 编辑于; 2016 年 1 月 5 日 下午 3:35
Mottion 2016 年 1 月 5 日 下午 4:08 
+bigger explosion radius
+more knockback
+more speed
-less damage
-smaller cli
Crits on direct hit
-50% clip size
-30% damage penalty
-20% blast radius
No random critical hits.
20 self damage everytime you fire
最后由 No. 1 Halloween Contract Hater 编辑于; 2016 年 1 月 5 日 下午 4:20
NexT 2016 年 1 月 5 日 下午 7:33 
Hold <Mouse 2> To increase rocket speed (up to x3)
-50% Clip size
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