安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








ships, tanks, aircraft, with modular damage and penetration values
(would be nice if he fixed it to realistic penetration values)
what more can you ask for?!?!?!?
B: HVAP: helis, Neurotec: planes
But Neurotec on the other hand have stiff controls, you can't move your plane to certain direction which disables you to execute an evasive manuever, but they have a LOT of military aircraft with accurate weaponary, and it's fun to dogfight with other people.
What really bothers me is that Neurotec aircrafts can't retract their landing gears, or the ones that already have their landing gears retracted, cannot retract them for landing, meanwhile WAC aircrafts automatically turn the landing gears on/off.
But in the end, is up to you, and sorry for my really bad english.