ARK: Survival Evolved

ARK: Survival Evolved

Photon Sentry N Rifle
Grio 2016 年 10 月 16 日 上午 6:27
Dmg and Craftingcost settings
Hy Pegi,

i want to ask if its possible to change the dmg Tier?
Like 0.1% 0.2% 0.3% 0.4% ...? against 0%, 5%, 10% ...?

The next point:
i want to change the Craftingcosts with the following command, but it doesnt work, mayber u could help?
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_PhotonBattery_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Oil_C",BaseResourceRequirement=1000.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_AnglerGel_C",BaseResourceRequirement=500.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Oil_C",BaseResourceRequirement=1000.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=600.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Polymer_C",BaseResourceRequirement=350.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemResource_Gunpowder_C",BaseResourceRequirement=1500.0,bCraftingRequireExactResourceType=false)))
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YMD  [开发者] 2016 年 10 月 17 日 上午 6:29 
sorry its not possible atm

i dont know about crafting cost editing, never done it before. maybe you can try ask a server admin
₦Ɇ₩ĐⱤɆ₳₥₴ 2016 年 10 月 17 日 上午 6:29 
Custom crafting costs are official bugged. I was trying to adjust crafting costs on a few other things as well and every server reset it was requiring players to use a mindwipe tonic in order for the custom crafting costs to work.
Grio 2016 年 10 月 17 日 上午 6:31 
hmm okay thanks
is there maybe a option to set a max turret Option per tribe?
YMD  [开发者] 2016 年 10 月 17 日 上午 6:35 
@Grio uh ill keep that in mind next time i check it. But ill need a good suggestion for a max limit number.
On second thought, i can imagine a lot of people will get upset if i limit it. So im really not sure its a good idea.
最后由 YMD 编辑于; 2016 年 10 月 17 日 上午 6:36
Grio 2016 年 10 月 17 日 上午 6:39 
i think 5 is a good number, cause on the default settings u just need 7 turrets to "1Hit" a dino
₦Ɇ₩ĐⱤɆ₳₥₴ 2016 年 10 月 17 日 上午 6:57 
I run all three maps, but each map has its own configs.
I would say 20 max per tribe if an absolute was to be set.
0-20 should be reasonable for a tribe on a single map.
Then again, vanilla turrets arent restricted in such a way and Pegi is probably right.
Grio 2016 年 10 月 17 日 上午 7:02 
i dont want to get an absolute max, just a setting where the server admins can set how much turrets per tribe allowed, like the ORP mod have
₦Ɇ₩ĐⱤɆ₳₥₴ 2016 年 11 月 4 日 下午 10:34 
Mod out to bugfix the crafting cost customizations.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=781635522
Grio 2017 年 1 月 2 日 上午 8:55 
Hey there again,

Pegi, could u tell me how u set the dmg per % im new in modding, and me devkit is crashing alltime when i want to test some things?
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