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I just encountered this same issue and stored the logfile and the savegame file (which should launch with the error and, after pressing 'Continue' as suggested, reload the latest state which leads to this bug at the end of the turn).
Please let me know how to submit the files to you so you can investigate that issue :-)
In order to run the savefile, the mods Generation Options+ and +Loading Screens might be necessary.
Edit: Just ran into the bug again, this time it was in FTM instead of OMNI, when a guard related to the Advanced Guard Protocol (the one that boosts armor of other guards nearby and spawns a daemon when KO'ed) was supposed to enter the Alert Stance after being KOed, but instead the above-mentioned bug occured, technically forcing to recreate the level.
I'll keep the log and savefile of this one, too. Hopefully that'll help to track down the issue.