ARK: Survival Evolved

ARK: Survival Evolved

Dragon Gods
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HGDB 2016 年 1 月 20 日 上午 6:29
Godlings HP issue still remains, reposting due to locked thread.
All I'm trying to do is HELP YOU IRON OUT BUGS from your mods, and you lock the thread? For my other queries, I've since deleted the post after it was resolved, and would have done so with that one when it's fixed, but alas it is not fixed yet.


Drago godlings HAVE A PROBLEM STILL.

I've tested the hp difference both solo with no values changed (everything is a "1", even "PerLevelStatsMultiplier_DinoTamed_Add" & "PerLevelStatsMultiplier_DinoTamed_Affinity", and on my server, both have the same result-orange drago godlings 140k hp (NOT 300k), blackheart godlings 400k. If this happens to be your intention then so be it I guess, but I've never gotten the 300k hp you quoted for either type.

Found out something new, still. Wild Godlings will not fight back the drago god while being ridden, only when dismounted.
最后由 HGDB 编辑于; 2016 年 1 月 20 日 上午 6:55
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YMD  [开发者] 2016 年 1 月 20 日 上午 9:52 
btw correct method is PerLevelStatsMultiplier_DinoTamed_Add[0]=1.0f;
PerLevelStatsMultiplier_DinoTamed_Affinity[0]=1.0f;
in game.ini.
you probably turned on cheat enemyinvisible true thats why they dont fight you while riding.
And you still didnt check if wild and tamed have different hp. you use setcheatplayer true to see wild dino hp.
最后由 YMD 编辑于; 2016 年 1 月 20 日 上午 9:58
YMD  [开发者] 2016 年 1 月 20 日 下午 1:10 
I just released a new patch possibly fixing this problem. I think it was a bug that only showed up ingame but not with my devkit, explanation could be that i was using gigant character status data as the base model and since drago godling was using the default value of 300k hp, it may not register as a priority to be overwritten and seen as a new filetype, thus when playing in ark the game settings decided to nerf its hp because it thinks it is a gigant, this was a nerf applied by devs due to players constantly complaining that gigants were too op. Long story short i changed the value to 300001 instead assuming the engine is quite dumb. Try spawn new one again and see if it works now.
YMD  [开发者] 2016 年 1 月 23 日 上午 5:47 
im assuming this problem has been solved, closed
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