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+On hit: Enemy target bleeds for 5 seconds
+50% faster weapon switch speed
+50% reduction in push force taken from damage sources on wearer
-Cannot airblast
-This weapon has no afterburn
-No random critical hits
+15% increased afterburn damage
Afterburn lasts 3 seconds longer
Airblast costs 25% more
Deals 20% less damage
No Random Crits
+15%dmg
-10%speed to swich weapon
+10%airblast cost
Geneva convention, more like Geneva suggestion
Shoots gas instead flames
Alt fire is replaced with a healing gas that heal teammates
+10% weapon switch speed
No air blast
-100% damage
No random Crits
No afterburn
he needs some kind of secondary that has these stats or else hes just a pseudo medic with a shotgun...
lingers for 4.5 seconds
radious of rocket blast radious
while enemies inside gas
deals 5 seconds a seconds
counts as being coated in liquid meaning can be paired with neon annhialator
10% more damage taken from teamates
20% more damage taken from you
after they exit lasts 4 seconds
no airblast
right click releases pass gas effect
-con
-15% damage
-10% range
afterburn lasts 20% longer
airblasted projectiles give afterburn for 3 sec
-80% non-afterburn damage
+25% airblast cost
+increases the Gas passer charge time by 40%
-80% Damage Penalty
-Deploys 10% slower
No airblast