安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Pros-
+Full crits for three seconds after drawing
+30% speed on kill for 10 seconds
Cons-
+-20% damage after three seconds
+-15% draw speed
Pros-
+Minicrits for 1.5 seconds after drawing (with an internal cooldown of 5 sec)
+Speed boost when equipped on hit
Cons-
+-10% firing speed (mabye with a hammer pull back animation)
+-15% damage after minicriting
(+) +25 HP
(-) no random crits
(-) -40% firing speed
15% Faster reload speed
25% Slower weapon switch speed
-15% Damage after 4 seconds from weapon deployment
-10% Slower Reload Time
-No random mini Crits
-10% Damage penatly
-Mini-crits where it would normally crit.
-No random critical hits
+10% firing speed
+Mini-crits behind
+50% bigger ammo size
(-) No random critical hits
PS: Sorry for crappy grammar
+15% Firing Speed
Headshots do... something...
-25% Reload speed (This relaod time is exhilarating!)
+15% faster weapon switch.
+When inflicted with a debuff (bleed, milk, burn, pee) shoot an enemy to inflict the debuff on them for 4 seconds (When inflicted with afterburn, enemy Pyros suffer bleed instead).
-10% Fire vulnerability.
-While active, cannot jump.
Pros :
+ This weapon has 50% faster deploy time
+ After deploying next three shots have 100% accuracy and deal mini-crit damage over medium-to-close range. This lasts for about 3 seconds and has about 12 seconds cooldown time.
Cons :
- After boost expires/Shots are used, This weapon deploys only 25% faster
- After boost expires/Shots are used, -25% Player Damage
- No random crits
As a type of a weapon that is good when things get too hot and it's best to quickly escape back into the shadows
Pros :
+ When your health is below 65%, shooting enemy with the revolver grants you 4 second speed boost (Same power as Disciplinary Action/Concheror)
+ When cloaked, your movement speed increases by 15%
+ When your health is below 65%, cloaking/turning invisible speed is +25% faster
Cons :
- Damage Penalty vs. Players 25%
- When your health is above 65%, vs. Player Damage Penalty rises to 50%
- Decloaking/turning visible takes 15% longer
- No random crits
(First time at designing stats, I believe this may be overpowered for now, feedback is appreciated)
Ahem at first time. But it's okay.
Crit mechanic was at 1st variant. But I believe I put too much stuff, you're right.
...what
+15 faster move speed on wearer
+15 damage boost on wearer
Cons:
-No damage done on headshot
-15 cloak on wearer