Team Fortress 2

Team Fortress 2

The Reanimator V2
Céline 2013 年 6 月 25 日 上午 10:48
THE REANIMATOR abylit
create abylits of the gun example: +50 unber rate -15 speed cure
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Céline 2013 年 6 月 25 日 上午 11:03 
I create abylits: +10 cure speed +30 unber rate -the cure is marked for death when the player is healed receives crits 15 minutes and the player who is being healed is reached unber anger faster time of unber grown to 15 and the player received in fifteen 15 - 10 damage per explosion - by shooting and 25 - by fire and received 5 + damage headshot headshots and take the player that bleeds cured 10 seconds and bring headshot also down 10% unber and is marked for death
Kinda O.G. 2013 年 6 月 25 日 下午 1:40 
it shouldn't negatively effect the person you're healing
MaskMaster 2013 年 6 月 25 日 下午 2:58 
You can dead ringer your heal target!
Remie 2013 年 6 月 26 日 下午 6:13 
Me want type abylits two!

Cure is two doog for 20 precetn.
Céline 2013 年 6 月 28 日 下午 8:46 
+50 unber rate-10 cure
Andstopher 2017 年 8 月 5 日 下午 6:13 
IDEA: Medigun that trades healing for ability to pick up fallen allies. Revived allies should flee and get health.

Can Revive fallen team-mates (gives them uber and speed boost for 2 second, they have 10% HP and deal 50% of normal damage) Medic is invulnerable during charge.

+Has 8 ubers

+25% longer beam range

+20% uber duration

-Cannot heal during uber

-15% heal rate
RequiTG 2020 年 10 月 12 日 上午 7:10 
I think I could be like the ability to revivie teamates of MVM. But I could have a 0 overheal, or a reduced one.
RequiTG 2020 年 10 月 12 日 上午 7:12 
It could revive dead teamates, 50% less overheal, While uber medic can revive inmediatly people, he and hip pacient gain a 10 damage resisitance, and a speed boost.
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