ARK: Survival Evolved

ARK: Survival Evolved

Perfect Hair Forever
Mia 18. feb. 2016 kl. 16.24
Unversioned Hotfix ~10% Rendering Performance
With the unversioned hotfix the following error occurs:


Fatal error!



VERSION: 235.9
ShooterGame.exe!FBasePassOpaqueDrawingPolicyFactory::DrawDynamicMesh() (0x00007ff6ffe5bd23) + 47 bytes [e:\svn_ark\engine\source\runtime\renderer\private\basepassrendering.cpp:433]
ShooterGame.exe!FRendererModule::DrawTileMesh() (0x00007ff6fff128d9) + 0 bytes [e:\svn_ark\engine\source\runtime\renderer\private\renderer.cpp:84]
ShooterGame.exe!FTileRenderer::DrawTile() (0x00007ff6ff4703b3) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private\tilerendering.cpp:164]
ShooterGame.exe!FCanvasTileRendererItem::Render_RenderThread() (0x00007ff6ff7547f2) + 140 bytes [e:\svn_ark\engine\source\runtime\engine\private\userinterface\canvas.cpp:344]
ShooterGame.exe!FCanvas::Flush_RenderThread() (0x00007ff6ff755a0b) + 15 bytes [e:\svn_ark\engine\source\runtime\engine\private\userinterface\canvas.cpp:623]
ShooterGame.exe!FCustomCanvasWidgetElement::DrawRenderThread() (0x00007ff6fe4e3822) + 0 bytes [e:\svn_ark\projects\shootergame\source\shootergame\private\scustomcanvaswidget.cpp:304]
ShooterGame.exe!FSlateRHIRenderingPolicy::DrawElements() (0x00007ff70003304d) + 0 bytes [e:\svn_ark\engine\source\runtime\slaterhirenderer\private\slaterhirenderingpolicy.cpp:474]
ShooterGame.exe!FSlateRHIRenderer::DrawWindow_RenderThread() (0x00007ff70002be33) + 0 bytes [e:\svn_ark\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:474]
ShooterGame.exe!TGraphTask<`FSlateRHIRenderer::DrawWindows_Private'::`27'::EURCMacro_SlateDrawWindowsCommand>::ExecuteTask() (0x00007ff70003bea9) + 0 bytes [e:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:696]
ShooterGame.exe!FTaskThread::ProcessTasks() (0x00007ff6fe996ba6) + 0 bytes [e:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:338]
ShooterGame.exe!FTaskThread::ProcessTasksUntilQuit() (0x00007ff6fe99668d) + 0 bytes [e:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:177]
ShooterGame.exe!RenderingThreadMain() (0x00007ff6fee88a39) + 0 bytes [e:\svn_ark\engine\source\runtime\rendercore\private\renderingthread.cpp:269]
ShooterGame.exe!FRenderingThread::Run() (0x00007ff6fee88dbc) + 0 bytes [e:\svn_ark\engine\source\runtime\rendercore\private\renderingthread.cpp:368]
ShooterGame.exe!FRunnableThreadWin::Run() (0x00007ff6fea761d6) + 0 bytes [e:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
ShooterGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff6fea76098) + 8 bytes [e:\svn_ark\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
KERNEL32.DLL!UnknownFunction (0x00007ffb1b6d8102) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb1bbec574) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb1bbec574) + 0 bytes [UnknownFile:0]


This can be related to the inventory icons of this mod since they were black squares and now ark doesn't recognize it anymore (or there is a bug with the inventory icons itself with this mod) Hope the crashlog can help the mod-developer. Unfortunately as long as this error persists this mod can't be used on servers.
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Fleabitten 18. feb. 2016 kl. 17.13 
I am also having this exact same issue on my server. I will be removing this mod ASAP until it is fixed.
Mia 18. feb. 2016 kl. 21.30 
Looks like the devs of ark fixed the bug which caused this error by themself.
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