Project Zomboid

Project Zomboid

More Builds
Szynszyl 29. mar. 2018 kl. 14:07
Lamp post problem
Hello how to builc lamp post without power cord (hydrocraft item) i dont want add hydrocraft mod
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Always Neutral 22. juni 2018 kl. 8:11 
you probably cannot do that as it would require the mod anyway. could also find a way to edit the mod yourself, but i have no clue how you would do that as i don't have experience modding PZ
EindBaaz 6. nov. 2018 kl. 4:17 
Go to the mod and go to the file called ISMorebuildMenu.lua located in MoreBuild\media\lua\client\MoreBuildings\ISUI

then find
{
Material = "HCPowercord",
Amount = 1,
Text = getItemText("Powercord"),
},

and either replace it with something else or completely removel the whole shabang

Thats all
Sidst redigeret af EindBaaz; 6. nov. 2018 kl. 4:20
Starman (Udelukket) 17. apr. 2019 kl. 5:48 
This does not work on MP server but works in single player. I went into the file and deleted this line. I also made/extracted the Powercord from HC and made a separate mod to include it. In both cases, the lamp post shows, however it cannot be placed. It's red.
Sidst redigeret af Starman; 17. apr. 2019 kl. 8:11
ProjectSky  [udvikler] 18. apr. 2019 kl. 1:12 
Sidst redigeret af ProjectSky; 18. apr. 2019 kl. 1:12
Starman (Udelukket) 20. apr. 2019 kl. 10:24 
Oprindeligt skrevet af ProjectSky:
fix it and add fireplace
https://i.loli.net/2019/04/18/5cb830ebbed7b.png

I hope you can fix these issues. My community would be really happy to have official fix.

MoreBuild.neededMaterials =
{
{
Material = "Plank",
Amount = 2,
Text = getItemText("Plank"),
},

{
Material = "Nails",
Amount = 4,
Text = getItemText("Nails"),
},

{
Material = "Rope",
Amount = 1,
Text = getItemText("Rope"),
},

{
Material = "LightBulb",
Amount = 1,
Text = getItemText("LightBulb"),
},
{
Material = "HCPowercord",
Amount = 1,
Text = getItemText("Powercord"),
},

But in the same file you ask for this:

_lightPole.modData["need:Base.Plank"] = "2"
_lightPole.modData["need:Base.Nails"] = "4"
_lightPole.modData["need:Base.Rope"] = "1"
_lightPole.modData["need:Base.LightBulb"] = "1"
_lightPole.modData["need:Radio.ElectricWire"] = "1"
_lightPole.modData["need:Base.ElectronicsScrap"] = "5"
_lightPole.modData["xp:Woodwork"] = "5"
_lightPole.modData["xp:Electricity"] = "5"

You can see in the first list you are missing ElectricWire and Electronics Scrap, also Powercord is not consistent.

You have same problem with Brick Walls

If you do not have right ingredients they will say you can build, but you cannot.
ProjectSky  [udvikler] 20. apr. 2019 kl. 20:12 
Oprindeligt skrevet af Starman:
Oprindeligt skrevet af ProjectSky:
fix it and add fireplace
https://i.loli.net/2019/04/18/5cb830ebbed7b.png

I hope you can fix these issues. My community would be really happy to have official fix.

MoreBuild.neededMaterials =
{
{
Material = "Plank",
Amount = 2,
Text = getItemText("Plank"),
},

{
Material = "Nails",
Amount = 4,
Text = getItemText("Nails"),
},

{
Material = "Rope",
Amount = 1,
Text = getItemText("Rope"),
},

{
Material = "LightBulb",
Amount = 1,
Text = getItemText("LightBulb"),
},
{
Material = "HCPowercord",
Amount = 1,
Text = getItemText("Powercord"),
},

But in the same file you ask for this:

_lightPole.modData["need:Base.Plank"] = "2"
_lightPole.modData["need:Base.Nails"] = "4"
_lightPole.modData["need:Base.Rope"] = "1"
_lightPole.modData["need:Base.LightBulb"] = "1"
_lightPole.modData["need:Radio.ElectricWire"] = "1"
_lightPole.modData["need:Base.ElectronicsScrap"] = "5"
_lightPole.modData["xp:Woodwork"] = "5"
_lightPole.modData["xp:Electricity"] = "5"

You can see in the first list you are missing ElectricWire and Electronics Scrap, also Powercord is not consistent.

You have same problem with Brick Walls

If you do not have right ingredients they will say you can build, but you cannot.

These should be fixed next update.
Sidst redigeret af ProjectSky; 20. apr. 2019 kl. 20:13
Starman (Udelukket) 21. apr. 2019 kl. 8:47 
Cool I look forward to the update. I believe as I said, brick walls has a similar problem.
EindBaaz 26. apr. 2019 kl. 6:18 
Btw why do you use carpentry for metalwork related stuff like your fireplace for example?
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