Team Fortress 2

Team Fortress 2

Basin (Classic)
BOY♂NEXT♂DOOR 2015 年 9 月 12 日 下午 7:12
This looks nothing like a TF2 map
Make it fit the style.
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正在显示第 1 - 15 条,共 18 条留言
Roijan 2015 年 9 月 12 日 下午 8:16 
That's like saying "Stop being creative. I don't like new things."
HyperFlare957 2015 年 9 月 12 日 下午 8:45 
I'm sure Muselk would like the style of this map. It's just like Abandoned Upward in terms of design.
Go back to 1945, hitler.
Void, the Violet Knight 2015 年 9 月 12 日 下午 9:13 
Roljan is correct. Just because it's something different doesn't make it a bad thing. Look, I understand where you're coming from, but people like this. If you have your own criticism for it, don't try to turn opinion to fact. Water is not stone.
Quin  [开发者] 2015 年 9 月 13 日 上午 12:26 
Saying that its not fit in TF2's style is like saying TF2 isnt in TF2 style. I exclusivly used TF2 textures and props (Except the Crystals and some rocks)
chairman meow 2015 年 9 月 13 日 上午 1:42 
but its too bright and saturated altho its very creative
Mad_Scientist 2015 年 9 月 13 日 上午 1:58 
yeah, art style different from desert-ish pl maps is instantly wrong
Astro Bloom 2015 年 9 月 13 日 下午 2:12 
i want to see something diffrent like this map there are also a bunch of maps that dont fit with team fortress so i dont know what your talking about...
turkey tom 2015 年 9 月 13 日 下午 4:26 
*cough* borneo *cough*
im jooshed 2015 年 9 月 13 日 下午 4:28 
*cough* lumberyard *cough*
im jooshed 2015 年 9 月 13 日 下午 4:29 
The truth is, I'd absolutely love this map in the game, but I feel like it has more of a plr feel than koth.
Captain Buggy 2015 年 9 月 14 日 上午 10:41 
its an awesome map but its need to be a zone controll thing (3 cps and if the team has one they got 5 point/10 sec). It would be awesome.
davidcc73 2015 年 9 月 16 日 上午 5:05 
this map it's amazing
Bees 2015 年 9 月 17 日 上午 4:31 
Fits the tf2 style better than suijin, which is actually in the game now
punkitt 2015 年 10 月 19 日 下午 9:12 
No, see, Suijin fits. The reason this map feels a little off from the rest of the style? Well...
Even if you did use TF2 textures, that doesn't mean it fits the style, necessarily. Judging from the screenshots, you got a more Spyro-esque feel in here than a TF2-styled map. Not that that's bad, of course, but I'm just saying. It's definitely the saturated color crystals and the slight steampunk-y machinery off to the side. Everything else is totally fine, it's just that those small details kinda of look way too different from everything else.

(Gorgeous map, tho!)
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