Garry's Mod

Garry's Mod

[CW 2.0] M16A4
madelleinne. 2015 年 8 月 29 日 上午 2:15
Bug Report
If you have Magpul on, then equip C-Mag, the reload speed will be increased to 10% removing the 20% penalty
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正在显示第 1 - 15 条,共 24 条留言
Kindred Flame  [开发者] 2015 年 8 月 29 日 下午 10:42 
Hmm intresting, i'll try to confirm this and investigate
Doom [GGaming] 2015 年 8 月 30 日 上午 5:19 
After i equip Magpul and change the mag to 60 or 100 rounds it keeps magpul equipped even if you cant equip it. Fix it, Snow.
最后由 Doom [GGaming] 编辑于; 2015 年 8 月 30 日 上午 5:20
madelleinne. 2015 年 8 月 30 日 上午 6:50 
引用自 xXAdamXx
After i equip Magpul and change the mag to 60 or 100 rounds it keeps magpul equipped even if you cant equip it. Fix it, Snow.
It will only go away if you unequip it
then you can't equip it
Shitbird Actual 2015 年 8 月 30 日 上午 11:01 
There's an addon called "MOVED" that's preventing me from reloading the weapons.
madelleinne. 2015 年 8 月 30 日 上午 11:48 
引用自 Ofnir-1
There's an addon called "MOVED" that's preventing me from reloading the weapons.
Mag System?
if so delete it it's bugged
Kindred Flame  [开发者] 2015 年 8 月 30 日 下午 4:46 
Allrighty, i think i fixed the magpul thing
Kindred Flame  [开发者] 2015 年 9 月 8 日 下午 12:23 
You have to use the mag system
shotgundiplomat1993 2015 年 9 月 8 日 下午 12:42 
ok i solved it i just needed to disable mag system and it works now so im just gona delete it.
Patrick the Legendary 2015 年 10 月 7 日 上午 3:16 
is it good or bad
Kindred Flame  [开发者] 2015 年 10 月 7 日 上午 11:13 
What is?
Patrick the Legendary 2015 年 10 月 7 日 下午 11:20 
is the bug good or bad
madelleinne. 2015 年 10 月 8 日 上午 5:26 
It was fixed
don't worry about it
BananaKnight_ 2015 年 11 月 2 日 上午 1:00 
http://images.akamai.steamusercontent.com/ugc/398926735115165321/2B5FF47337B97C0BD0777470E817D34C49E9517E/

All the scopes looked like the picture above(except Leupold), and
"ShaderAPIDX8::CreateD3DTexture: D3DERR_INVALIDCALL
Error! Variable "$envmaptint" is multiply defined in material "cw2/attachments/schmidt/diffuse"!
KeyValues Error: RecursiveLoadFromBuffer: got NULL key in file materials/models/qq_rec/cod4_2014/weapon_acog_alpha_col_glow.vmt
UnlitGeneric," shows up in my console whenever i spawn a M16A4.

Big Black Boss 2015 年 11 月 3 日 上午 10:08 
Leon56, those issues may be from conflicting addons. Did you try using only CW20 and WhiteSnow's M16? See if that doesn't cause any error.

If it does, looking at the error, it is a .vmt related error, with one related to a specific variable and another being unspecified. Unless you were able to fix it by finding out if it is a conflicting addon (better tell which so WhiteSnow can add it on the blacklist), I'll try fixing those two bugs.
BananaKnight_ 2015 年 11 月 6 日 下午 6:24 
Leon56, those issues may be from conflicting addons. Did you try using only CW20 and WhiteSnow's M16? See if that doesn't cause any error.

If it does, looking at the error, it is a .vmt related error, with one related to a specific variable and another being unspecified. Unless you were able to fix it by finding out if it is a conflicting addon (better tell which so WhiteSnow can add it on the blacklist), I'll try fixing those two bugs.

I fixed this by change the RT scope quality to medium. I have learned this from the other CW2.0 swep makers, btw this is now a common problem in CW2.0 sweps for some reason.
最后由 BananaKnight_ 编辑于; 2015 年 11 月 6 日 下午 6:25
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