Team Fortress 2

Team Fortress 2

The Burst Beacon
Bird Scoot 2015 年 8 月 27 日 上午 10:39
Stats statS SeeS SooS
I think something like this:

pro:
+20 HP on Hit
+0.5 sec afterburn time
+50% faster reload speed

Cons:
-no crits / minicrits on burning players

Would be usefull in MvM but on normal maps? what do you think? :p
最后由 Bird Scoot 编辑于; 2015 年 8 月 27 日 上午 10:40
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正在显示第 1 - 15 条,共 73 条留言
Queerassdragon 2015 年 8 月 27 日 下午 1:17 
- 25% damage
- 50% less afterburn after burn damage
+10% more afterburn time
+ Mark for death on hit
Utah Grim Reaper 2015 年 8 月 27 日 下午 5:23 
+400% clipsize
+25% firing speed
+40% reload speed

-15% damage
Cheesus Christ 2015 年 8 月 27 日 下午 5:51 
These threads are stupid. everyone who actually posts stat suggestions is even stupider
fuzzymanboob; 2015 年 8 月 27 日 下午 6:10 
Meh its cool seeing people try to make some stats but 98% of stat suggestions are kinda lame. Just existing weapons with slightly higher firerate or something :steambored:
TheDapperSapper 2015 年 8 月 27 日 下午 8:37 
+150% Knockback
+25% Velocity
-50% Afterburn Damage
No Crits on Burning targets.

The thought being it knocks people up further, pairing well with reserve shooter, or being partially able to mitigate invulns from a range with the knockback. The downside being it isnt quite as effective a for outright killing targets.
Bird Scoot 2015 年 8 月 28 日 上午 12:12 
引用自 fuzzymanboob
Meh its cool seeing people try to make some stats but 98% of stat suggestions are kinda lame. Just existing weapons with slightly higher firerate or something :steambored:

I always try to make new stats but i wrote already other stats on other flare guns. So it is kinda hard to think about something new / good.
BRAVE BIRD 2015 年 8 月 28 日 上午 6:08 
引用自 fuzzymanboob
Meh its cool seeing people try to make some stats but 98% of stat suggestions are kinda lame. Just existing weapons with slightly higher firerate or something :steambored:

98% are "lame" because else it's some op ♥♥♥♥. What am saying is that the 2% you're all about are like straight upgrades from stock, would be like if I said, hey look, I got this new shotgun, and it does 20% more damage than stock, but there is no con to counterract the fact that I deal more damage.

The reasons why people should stop doing such threads are simple :
1) It's valve who decides whatever the ♥♥♥♥ stats are going to be, no one else.
2) If one thing is op , that means it's the only thing you'll ever see in the game, and everyone's gonna complain about it when playing classes that don't have that one op item.
3) It'll be nerfed so hard compared what it used to be that people will just claim that they'll quit. And sometimes they will ( no big loss anyway ).

If this thing gets added it's just gonna be the same thing than what a flaregun can already do, but it'll excell in some situations, and suck in others.
TONIGHT'S BIGGEST LOSER 2015 年 8 月 28 日 上午 6:29 
I think it would have +10% damage on NON burning players
-3.5 sec afterburn time
- 5% firing distance
and + 1.5 extra sec of uber charge when equipped

What do you think about these stats?
florida shamrock 2015 年 8 月 28 日 下午 3:21 
引用自 Nicole The Lynx
I think it would have +10% damage on NON burning players
-3.5 sec afterburn time
- 5% firing distance
and + 1.5 extra sec of uber charge when equipped

What do you think about these stats?
OP. You could just constantly switch to it so that you have permanent uber.
DocktorMedic 2015 年 8 月 28 日 下午 3:43 
+25% Travel Speed
+15% More accuracy
Does more damage the higher the Victim's health is

-20% Clip Size
-65% Damage to burning Victims
-15% Knockback


This would encourage Pyro's to prioritize their targets,making overhealed targets for example a better target rather than a skinny,wimpy Scout!
最后由 DocktorMedic 编辑于; 2015 年 8 月 28 日 下午 3:43
TONIGHT'S BIGGEST LOSER 2015 年 8 月 28 日 下午 4:30 
引用自 Medium
引用自 Nicole The Lynx
I think it would have +10% damage on NON burning players
-3.5 sec afterburn time
- 5% firing distance
and + 1.5 extra sec of uber charge when equipped

What do you think about these stats?
OP. You could just constantly switch to it so that you have permanent uber.
I didnt mean EVERYTIME you switch to it you get more uber, just when you have it equipped you get those extra 1.5 seconds
LarryMoments 2015 年 8 月 29 日 上午 9:50 
Pros:
+25% damage
Push the victim when hit
Increased knockback on burning players
+30% knockback
Cons:
-75% afterburn time
+30% damage to self
No flare jump
blazeblast02 2015 年 8 月 29 日 下午 12:09 
2 shots
+1 sec afterburn
-10 percent ammo
-50 ammo from dispencers wile active
Spiderman 2015 年 8 月 30 日 上午 1:32 
болшэ похожэ на афицэр запаса укароченый
Alci 2015 年 8 月 30 日 下午 4:45 
Since it is about being a signal, how about this.
On hit: Marks enemy with a glow (like that on playload carts) that can be seen through walls.
+25% afterburn damage (because the fire/glow is really hot)

+50% reload time
-50% damage.

So it is more of a support weapon than a combat tool.
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