武装突袭3

武装突袭3

Zombies and Demons
kwiedes 2015 年 8 月 22 日 下午 2:57
How can i get zombies to spawn in radius
Im trying to use gamelogic+modules to spawn zombies in. Although i cannot get the zombies to spawn within a certain radius of the player, such as if im 25 meters within the spawn zone, they spawn.
if i leave they stop.

Is there anyway to do this? as of now they just spawn as soon as the game starts,
< >
正在显示第 1 - 5 条,共 5 条留言
Countryboy7mag 2015 年 8 月 24 日 下午 3:24 
how are you getting them to spawn im puzzled been trying to figure it out for three days.
Viri 2015 年 8 月 24 日 下午 8:24 
引用自 Holliyan101
how are you getting them to spawn im puzzled been trying to figure it out for three days.
Spawn a game logic and set the class to zombie spawners, then use modules to adjust the settings.
Viri 2015 年 8 月 24 日 下午 8:27 
Are you trying to have them spawn within a radius on the map, or spawn around the player no matter where you are?
kwiedes 2015 年 8 月 24 日 下午 8:39 
Im trying to get them to spawn only when the player enters the area, which for some reason doesnt work.

Right now i have set it up for 500 zombies to spawn in incriments of desired seconds, obviously this will cause massive game lag.

My scenario starts and then in my desired seconds the zombies spawn even though the player has not actually reached the area, by time the player reaches the area all zombies have spawned and it causes massive lag because he or she has yet to be able to kill the ones that have spawned.

So what I want is some game logic based off of l4d2 since ive spent time playing that I wanted to base a mission off of that play style although not really "random"

So, Player enters area (X) 100 zombies spawn at incriments of 3 minutes.
Player has only two options to dispose of the zombies and leave area (X) before the next wave, or fight untill all of the zombies have been killed to the Cap limit in Area (X)

but right now the zombies spawn instantly as soon as the map is booted, and i cant figure out how to make them only spawn once the player enters the desired area to stop lag, as I also have zombies atleast 100-200 placed randomly through the map that I think the player will take to get to the extraction/safe zones, also around looted areas where they can restock mildly on medkits and or replenish limited ammo to advance furthor.


Countryboy7mag 2015 年 8 月 25 日 下午 4:06 
i found it last night and had a blast thanks anyway though
< >
正在显示第 1 - 5 条,共 5 条留言
每页显示数: 1530 50