武装突袭3

武装突袭3

Zombies and Demons
CaptainMittens 2015 年 9 月 14 日 上午 9:23
Bugs after latest patch (Sometimes doesn't work with ACE 3 anymore )
I'm running a fairly large modset, with about 34 other mods, but previously have had no problems with this zombie mod other than the performance for a bit.

First off, the patch notes are great. Love the performance and customizable spawner modules.

Unfortunately, it seems that zombies spawned with spawners are no longer able to injure players while running ACE3 mod. I've tried with the module and with the gamelogic objects, and the zombies just don't hurt me. Editor placed units still deal damage. Zombies can knock me out, but generally don't kill me, they don't leave wounds. They used to knock you down pretty quick and leave you really badly hurt.

Additionally, it would be Awesome if there was a way to disable Zombies attacking civillians. ACE uses civillian side for downed players, and it would be nice to not have zombies finish off players who are incapacitated. Additional I've made a mission where the players need to rescue civillians who are "immune" to the zombies, but now, the zombies attack them constantly.

Havn't had a chance to play with performance, but I knew that before the spawners were really bad for performance, I tried to vary the spawns throughout the mission, but was forced to reduce it to only 3 different spawners to get decent frames.
最后由 CaptainMittens 编辑于; 2015 年 9 月 14 日 上午 9:50
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Sanchez  [开发者] 2015 年 9 月 14 日 上午 10:26 
Interesting. So editor placed zombies do deal ACE damage in a proper way, the way you'd expect? But spawner zombies don't?
CaptainMittens 2015 年 9 月 14 日 下午 4:13 
Correct. Neither the module spawned zeds, nor the Game logic spawned zeds hurt players. Also, the medium zombies seem really fast with ACE. When I place zombies in the editor they 2-3 hit players, knock them unconscious, then brutally murder them while they're unconscious.

Vanilla seems to work fine for everything, my clan plays with ACE though, so it'd be nice to have this work with that. It used to before this patch.
Henri4Ward (Swagatar) 2015 年 10 月 26 日 上午 3:56 
same thing with our clan. I'd really appreciate if this were fixed for ace, because it adds a lot of immersion to it, plus the ftigue system isnt as "exhausting". We did our first mission with this mod yesterday and it was a blast. So if you could fix this then everything would be perfect
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