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Rapporter et oversættelsesproblem
The fact that zombies will chase you for a long time has been an issue that I've seen before but no-one posted it on the feedback tracker so it got overlooked :P I'll see what we can do...
Kind regards,
Sanchez
Thank you!
Just found out about the variable "Ryanzombieslimit" that Ryan mentioned in the comments. Changing both that and spawner activation radius to about 50 meters gave me sort of a walkaround for my intended effect (they still don't care about line of sight, but give up much more easily). Unfortunately this also seems to make them ignore you shooting them or anything else that happens past that limit.
Gun shots travel but after a certain distance the direction becomes next to impossible to tell in RL. Apparently no object not even hills or rocks prevents them from tracking.
Then the sound. Well he a zombie can be a km away and sounds just like he is next to you.
I just wish there was a time frame on this getting fixed.