Space Engineers

Space Engineers

Paint Gun - realistic painting for survival + special creative features
EldoRosen 2024 年 11 月 4 日 上午 9:31
Crash due crosing servers
Paint Gun error/exception: System.NullReferenceException: Object reference not set to an instance of an object.
at Digi.PaintGun.Features.Palette.Palette.CheckLocalPaletteChanges()
at Digi.PaintGun.Features.Palette.Palette.UpdateAfterSim(Int32 tick)
at Digi.ComponentLib.ComponentBase`1.Digi.ComponentLib.IComponent.UpdateAfterSim(Int32 tick)
at Digi.ComponentLib.ModBase`1.Digi.ComponentLib.IModBase.UpdateAfterSim()
2024-11-04 17:22:42.535 - Thread: 1 -> Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at SolarBlockOverride.Networking.RequestGameState()
at SolarBlockOverride.SolarBlockOverrideCore.UpdateAfterSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
2024-11-04 17:22:42.541 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference
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Digi  [开发者] 2024 年 11 月 4 日 上午 10:24 
Crossing server as in nexus plugin stuff? I've never used it and don't know much about it, I hear it also has a seamless client plugin thing, was that present?

There's not much that can fail in my code there, and it's likely something you can just ignore because it's not the crash cause.

The actual crash is from SolarBlockOverride which is not from my mod.
EldoRosen 2024 年 11 月 5 日 上午 11:16 
Ok. I love your mod, will do more tests. Thanks for reply
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