Garry's Mod

Garry's Mod

Advanced Light Entities
BluerSonic 30. nov. 2020 kl. 15.19
Grainy shadows
For a while now I've been using this lighting tool to make some pretty good-looking shading. While it does work for the most part, there is an issue I'm having when I'm looking at the shading's details -- Mainly that it seems the "shading" looks like a bunch of black, grainy particles covering the models I'm using with the lighting.

I'm posting an example here (Warning: contains icky five night game): https://cdn.discordapp.com/attachments/718148873872212119/783109545236889600/unknown.png

As you can see, epsecially around the teeth, there's this odd grain effect that seems to be on every model I use. Is there a way to make this look better, or is it just the best Gmod can do?

(I'm using Expensive Light: New)
Sist redigert av BluerSonic; 30. nov. 2020 kl. 15.22
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6 7 mustard mango 22. des. 2024 kl. 14.49 
This is how pre-Portal 2 versions of Source render shadows. It is not possible to work around this in Garry's Mod.
Omega Query 21. aug. kl. 12.56 
Sorry for the necro, but this is to do with blur within shadows; something that CAN be changed via advanced game settings addon, or the life mod panel. There in each addon is a list of things that can change the blurriness or "grainy-ness" of the shadows. Hope this helped.
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