Team Fortress 2

Team Fortress 2

The Invigorator
Bear Brawnson 2015 年 7 月 31 日 上午 8:18
Since it looks like a rustic ,woodsy, survival-like weapon. STATZ
After you overheal someone they gain a short duration of crits after they go below 50% of their health.
-25% overheal
10% slower heal rate

I absolutelly lvoe the wood + furnace design on this gun, fantastic.
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beees 2015 年 7 月 31 日 上午 8:58 
no
sharcii 2015 年 7 月 31 日 上午 11:38 
引用自 ✯ B e a r y O' S a l t ✯
After you overheal someone they gain a short duration of crits after they go below 50% of their health.
-25% overheal
10% slower heal rate

I absolutelly lvoe the wood + furnace design on this gun, fantastic.
no.
Bear Brawnson 2015 年 7 月 31 日 上午 11:43 
Oh geez people, it's just a direction, this ain't tip top ♥♥♥♥♥♥' quality. Don't get your jimmies rustled.
Don Michael 2015 年 7 月 31 日 上午 11:43 
looks good
Cellulose is bad Starch 2015 年 8 月 5 日 下午 6:19 
Why are you guys so mean to Beary? That idea sounds quite interesting.
McCree From GameCube 2015 年 8 月 5 日 下午 8:44 
That crit junk is too OP
Bear Brawnson 2015 年 8 月 6 日 上午 10:26 
It needs some tweaks for example, 5 sec of crits at near-death health, gives you that "do not retreat" grizzled veteran combat style.
sharcii 2015 年 8 月 6 日 下午 12:38 
rename the wepne to morning wood
最后由 sharcii 编辑于; 2015 年 8 月 6 日 下午 12:38
ched 2015 年 8 月 7 日 上午 2:34 
引用自 That Engineer
rename the wepne to morning wood
wepne? rip english
sharcii 2015 年 8 月 7 日 上午 3:43 
引用自 That Engineer
rename the wepne to morning wood
wepne? rip english
yus rip mai inglish
Pros:

+While ubered: Gain 25% Speed boost, 20% jump boost, 10% firing speed boost, 15% accuracy boost (for both Patient and Medic)

+While healing patient, remove liquid/wet 40% faster.

Cons:

-Patient can't attack the objective while being healed.

-The higher overheal, the slower the patient gets

(Pretty basic, I'm tired.)
the loathsome worm 2017 年 9 月 23 日 下午 8:49 
Lol maybe this thread isn't dead hold on have this-

Per the name, I think this may fit well-
+10% speed on wearer when in use
+45% speed while Ubering
-------------------------------------------------------------
-33% primary weapon damage
-10% health on wearer
-20% Uber duration
-------------------------------------------------------------
Ability: BERSERKER UBER
When Uber is activated, both healer and patient become imbued with a firey yellow aura, giving both a 50% speed increase, an 88% damage resistance and a AoE damage buff that steadily damages surrounding enemies. (3-6 per second, depending on how near enemies are)
Patient is stripped to melee during Uber, but melee speed and damage is increased by 50% during Uber, and blast attacks are reduced in effectiveness by 44%.
However, this Uber (ironically) has a toll, causing both healer and patient a 10 second damage vulnerability of 15% after use. (After all, artificially putting the body's metabolic, relfexive and thermal processes into overdrive is bound to have some effects.) Movement sensitivity is also sharper during Uber.

With these stats, this Medigun will make for an excellent method of clearing enemy-clogged places and encouraging a rallying rush towards objectives- however, it will also force the healer and patient to retreat into safety momentarily (or at the very least be cautious), so this method means clearing a path and then depending on your team to carry through; a successful exercise of trust by leaving that strategic door open.
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