Sid Meier's Civilization V

Sid Meier's Civilization V

Barbarians Evolved
Player barbarians and AI barbarians in the same game?
I started a game in this as the undead, my units had the adjective "Barbarian" and had the white and black color scheme. I ran into AI barbarian unit with the same color scheme that had the adjective "tribal" I couldnt control them but whenever they attacked a civ or city state, I would also enter a war, how did AI barbarians enter the game when I chose to play as them, and how can I remove them in future games?
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Charsi  [δημιουργός] 22 Ιουν 2016, 3:20 
They're there to help.

You can choose "No Barbarians" and the Tribal Barbarians will not spawn, as there will be no Encampments on the map. Until you can build State-Sponsored Encampments (at currency), there will be no camps to evolve.

Place a State-Sponsored Encampment where you would like a new city to spawn, and wait. Once the Evolution timer comes due, the State-Sponsored Encampment should evolve into a new city for you.
Τελευταία επεξεργασία από Charsi; 22 Ιουν 2016, 3:21
Similar problem here. I think something is going wrong. I tested this several times. I wanted to play as barbarian. I choose custom game and check "play as barbarians". First thing i see is -nothing. Klicking "next round" i got my own barbarian city and one unit standing outside the borders. But this unit belongs to AI barabarian and is moving away. I have to wait several rounds building my own first unit. I'm not sure of this but i believe barbarian AI attacked me first. Strange thing, i can attack AI barbarian units but not their camps.
Τελευταία επεξεργασία από derFuchsi; 11 Ιουλ 2016, 2:39
Charsi  [δημιουργός] 10 Ιουλ 2016, 6:02 
Yes, the AI Barbarians (which I call "Tribal") are still there. You are at peace with them. They will attack cities, capture them, and give them to you.

They'll eventually die out, as there will be no more places for their Encampments to spawn. Occasionally, their Encampments will evolve into a new city for you.
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